[FM] Ritual Mafia IV -- Day 4 (7/16) -- Heretics and Traitor Win!

i want wolf rands because then i don’t have to be sad over how bad i am at fm

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Every post sent here could be another post towards a cookie

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And none of the Diviners checked each other

actually i still do
looks at day 1 bleed

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Effectively evaluating player skill is all about flipping the table and trying new shit all the tie
It’s a social game so improving fundamentals only will get you so far

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what if all 3 miller cops checked eachother at the same time :flushed:

And then all committed seppuku in one day

I was kinda actively trying to get converted(not asking, but being townread etc) but then stopped wanting to be.

This is how like every FoL for me went

it came to the point where i was actively trying to not be converted and then kyo was like :smirk:

Technically you all mislynched a Diviner d1 and roleblocked the other one.

And Italy committed suicide.

WAIT
@Arete the next style was “wallposts” right
and i said “>200 words”
oh boy

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It was a good showing
I just think those two being wrong helped a lot

I did nothing D1

I do

but i think my play had at least something to do with that

then I did things D2 and got mislynched immediately as per the usual

iskatzeavillager

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scum is more skill based than V change my mind

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in fact without those 2 i almost always don’t win

hard agree.

maybe this is because i’m just way better at scum then town but i agree

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I can’t tell if I agree with this because it’s true or because it makes me look like two percent of a competent player

:heart:

manual love heart

have we reed at xblade yet :eyes:

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