[FM] Short Fuse III: Shortest Fuse - Game End - Mafia win

I feel like I’m missing something

Scum would less likely go on detonating chain if they were freezed in lylo

Wait no don’t do it

It’s horribly town sided then

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Again you’re starting from a predicated assumption.

Secondly you’re arguing a setup should disable a mechanic because town fucked up. That’s not how balance works.

Would I love it if bombs turned off in lylo. Hell yeah. But without bombs on in lylo I don’t think this setup works.

I would then question your starting assumptions and reread the game from what you know. It’s what helped me see what I missed in the empire game.

We know Orange and Wazza are town. What did you learn from that?

I was talking about me trying to explain this to you

It would be almost mountainous

It felt like you didn’t understand and I was saying something wrong

I’m going isoing diving bois

And?

12 v 4 mountainous is pretty fair. Look at one of the first heaven hell games with solic I had.

I love mountainous games.

15 min And I am pulling hippos tail :eyes:

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Now that you see where I am coming from I look forward to your ISO dive.

Shouldnt it be 12 v 3 mountainous

Thats What I saw on MU at least

I think it’s 9 v 3 and 12 v 4. I have to double check notes later.

Too bad there arent many mountainous games here

I am treating this one like a mountainous game. Mainly just with more flips sooner. I am hoping to get a wagon started and then see what we can divine from that. I am thinking people are too trigger happy.

Wdym by this

I was thinking about blowing up blue and wagoning ici but I have an idea

/Vote Blue

Quite literally the only thing good to blow up is an inactive if anything atm fmpov.

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