FM Shrouded Town Wins!

Yea… I HAD an idea for how that was supposed to go but it didn’t end up happening like I was going for

The idea is that you would never no lynch twice in a row unless you legitimately thought there was no threats. I guess I forgot to take split votes and inactives into account.

The worst part is I am never going to get another shot at it on these forums because you would be expecting it now unless I do it in a non-bastard game. And that’s just evil.

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If you started a double no lynch meta when there are night kills i’d actually lose my mind

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https://i.imgur.com/c4jt321.png
This would be the equivalent of the double no lynch meta

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I hope not. Because as fun as stuff like this is it isn’t fair to have it outside of a bastard game without plenty of tools to figure out what is going on. Even with the bastard format I had a few tools to figure out what was happening.

If I was just trying to troll you I would have made the night kill pure RNG and not warned anyone about the false wincon

oh and the informed townie was an unaware miller. If he was killed then it would have the risk of his word being discredited and ignored.

Memesky’s ability bypassed miller because it simply didn’t make sense for it to work on mafia and it wasn’t actually an alignment check.

so on a scale of 1-10 how shit was that?

It was certainly interesting…

I’m sad they won early

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Gamesolving since 1998

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That was shit because I died n1 and was called scum d1

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nerf parfait pls

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This explains why i didnt roll scum

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Modkill me im copying my card :slight_smile:

Instigator
Passive 1: Vulnerable - You appear to be mafia in alignment checks. You cannot be saved from the mafia’s night kill. If you are killed by the mafia they will get 2 kills the next night
Passive 2: Back up - You must send a player name in your class card to be your backup. If that player dies, or is mafia (you will be told) you must send another name. If you die they will become this class. If you fail to chose someone then a random player will be chosen

Night Ability: Modified Compulsive Vigilante - Kill target player. If you fail for any reason then you cannot be stopped in the same way the next night. You will die if you fail to chose a target. (Unlimited)

goal: eliminate all threats to the town

Modkilled

lemme make it official

Memesky has been modkilled!

Instigator

Passive 1: Vulnerable - You appear to be mafia in alignment checks. You cannot be saved from the mafia’s night kill. If you are killed by the mafia they will get 2 kills the next night
Passive 2: Back up - You must send a player name in your class card to be your backup. If that player dies, or is mafia (you will be told) you must send another name. If you die they will become this class. If you fail to chose someone then a random player will be chosen

Night Ability: Modified Compulsive Vigilante - Kill target player. If you fail for any reason then you cannot be stopped in the same way the next night. You will die if you fail to chose a target. (Unlimited)

goal: eliminate all threats to the town

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“No flip game”

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The games over.