Introducing more chaotic roles throws the balance of the game from 80-20 to 60-40
Itās called
GET GOOD
are you just trolling now
I recently talked to NinjaPenguin and he said he explicitly wanted to design a wolfsided setup not because the villagers are good but because the wolves are terrible.
also this is why I donāt like playing here
itās not fun when no one tries
Then youāll just have 3+ lurking scum. They seem to get ignored every game. Why would scum bother to play?
Cop13 has a 50% winrate, so youāre objectively wrong.
Nah man
Thereās a difference personally
As unfortunate as it is
This is probably like the best advice to go in on
Do the wolves go in blazing?
That seems to be the scums problem not the setups problem.
The last FoL was won by Unseen.
sigh Because everybody loves a skilled wolf win. Thingyman (back when he played actively) once managed to win a 8v1 as an outed wolf. MathBlade has done a simmilar thing on MU. In both cases, the setup was relatively unchaotic, with vanilla townies and only a few weird roles.
The name of the game is balance. If nobody enjoys playing scum because its easy to find scum, you donāt have a game. You guys seem to know each other well enough to find scum fast.
listen here
I refuse to balance for bad players. Itās not the setups problem to deal with bad players. Itās the players who need to get better at wolfing.
For the stats that mean nothing, because of the many changes and ā¦ itās rolemadness with conversion.
solution: play on MU where the meta isnāt as stale as it is here. If you want to not have a meta-orientated meta, donāt play on a site where people are outed as villager about 5 minutes into every game.
This is why Iām gonna be taking a break from FOL when all my games get resolved.
why is it the people who play mafia longer always disagree with the people who played mafia not a long time
@Possessed whatās your favorite alignment
Town or Mafia
Not counting neutral
Meta would be fine if people knew how to wolf properly, but as mentioned they donāt, so weāre left with people being lock clear on D1 because of having hyperdistinctive metas.
Thatās not how balance works.
Thatās how swingness works.