So only the BD can target King?
ITāS NOT FINISHED YET
Why can we Innoc the King?
Why canāt we Deb to the King?
everyone always has complaints.
Not being done, means it shouldnāt be announced yet
sshh I didnāt notice.
I donāt know what you are talking about, seems like Solic is talking to himself about whether or not he should announce something to everyone
If only we could see inside his mind
Current FoL is still running with a lot of old outdated ToL (Beta?) rules. There were a lot of improvements made by ToL in the last years, including the basic rules. Iāll explain the basic rules including the reasons why I think they are existing and which advantages they have.
These are the things which confuses ToL players playing FoL at most: because these basic concepts are different here than in the current ToL, without being written down.
I propose either to change the current fol rulings to how they are handled in ToL, or to write them down, so they can be easily referenced.
Also having a changelog/patch notes thread for FoL would be great for easy referencing.
(This is not an exhaustive list, there can be more basic rulings.)
Major basic rulings
Passives are kept. That means, if you had a passive with your BD class, or you gained a passive (e.g. when you get inoculated by a Physician or when you get occupied/redirected/prevented 3 times), you will keep it when you get converted/promoted/voted to king. You still wonāt be informed about gained passives. (This e.g. makes the classcards of the converted classes a lot shorter. Right now Passives arenāt kept in FoL.)
Prevention: Prevention does not mean āvisit preventionā. Prevention is a mechanic very similiar to jail. Prevention trumps everything BUT abilities which are able to be used against a jailed target. (Prevention is a strange thing for FoL to have, because the reason why Prevention exists is to hide the feedback to the player that their target was imprisoned. I have no idea how prevention really functions in FoL, itās a really strange thing.)
Non-visiting: Does not allow you to bypass Prevention or Jail. Non-visiting is mostly relevant for investigative abilities like the ones from the Observer, or abilities which explicitely interact with visiting abilities (like Hunterās Mark) (Right now FoL allows non-visiting abilities to bypass prevention or jail? Iām not sure at all.)
King-targetting: The king shows up as āthe Kingā when investigated (or āyour investigation failedā, not sure which is better), and his abilities are non-visiting. The king can be targetted by almost every class ability (exceptions should be marked). That means Investigatives redirected to king are not a problem. (Right now the solution is that you cannot debauch to the king, and you cannot investigate the king. This short ruling here allows to generalize a lot of the ācan/cannot target kingā abilities.)
Minor basic rulings
Occupation/redirection immunity comes always together, never alone. Itās basically to make classcards easier to remember.
Delayed deaths: can be stopped by deathimmunity, including deathimmunity by Hunterās Bear or Kingās guard. (Iām not sure how it is handled in FoL right now.)
Abilities with limited uses: You should always be informed about how many uses you have. E.g. a Reaper should know how many Souls he has.
Gained occ/redirectimmunity: If you were at least 3 times occupied, redirected or jailed, you get the immunity to redirection and occupation.
Gained jailimmunity: If you were 3 times jailed, you will become jailimmune and all attempts to jail you will fail.
Random Suggestion:
Make Mercy and Execute Share Uses.
We do itās called the Fol Changes thread
āeasyā referencing
You can always ask the hosts or itās the hosts job to update their classcard
We made it different so more classes can be unique and different. If everyone who had one had both more classes would feel more similiar. Plus why would a drunk be immune to rbs when hes the one doing redirects and why would butler be the vice versa. Idk I think it makes more sense. Plus tol players can just read their class cards itās not that hard
Well right now we have it so it doesnt work, and u get no feedback. A huge part of FOL is we removed a good majority of the feedback, to make it fit more with forum mafia and not be a 1 to 1 recreation of TOL. So even if we gave feedback it would be almost the same in where u got nothing important out of it. So by removing that option that limits bad play by trying to check the king for investigative. Either way with feedback or without ur not getting anything useful so realistically even if we implemented that change, nothing would change.
Realistically Iām not sure of most of the other changes you proposed but Iām sure people more knowledgeable of the subjects can help ya
I donāt know priestess, a thread with 8800 posts and about 50 fol changes seems rather easy to navigate. Iām sure thereās no possible way we could make this any easier
Combine this with the fact that you have to ISO multiple people for changes just makes it so easy
*9000
While Iām kind of rushed for time, Iāll get out a quick comment
Quick note:
Thatās entirely unintuitive.
Already present
ISO Solic