i kind of agree that it shouldn’t be gated in fol (absolutely glad it is in tol)
silly impulsive decisions aren’t really as common in a slow paced forum setting imo
i kind of agree that it shouldn’t be gated in fol (absolutely glad it is in tol)
silly impulsive decisions aren’t really as common in a slow paced forum setting imo
I think one thing I want to distinguish between is “shots that killed a BD,” “shots that had a negative consequence,” and “shots that were a bad idea to take at the point when they were made”
These are overlapping categories but nonetheless three separate ones
solution: just remove all penalties for killing a BD as archer/knight/prince
Yep, do that
All BD yolo n1 because its EV+ then to do so
But it fits to the forums
5 deaths night 1
bd win d2
5 deaths n1
Scum maj d2
Both seems likely
FoL = ToL in one day
cult eradicate n1/assa 2f1 n1 meta to add to the chaos
i want this to be a sfol
Hey
It sounds great for real fol
Real fol tries to promote yolo kills and yolo lynches, doesnt it?
*based on reads of course
*hero shots
Oops! All Killers!
King (50% Good, 25% Psychopathic, 25% Evil)
Mastermind / Cult Leader
Assassin / Random Cult
Prince
Hunter
Knight
Archer
Random Blue Dragon Killer
Random Blue Dragon Killer
Random Blue Dragon Killer
Random Blue Dragon Killer
Random Blue Dragon Non-Killer
Random Blue Dragon Non-Killer
Random Blue Dragon Non-Killer
Random Blue Dragon Non-Killer
Random Blue Dragon Non-Killer
Random Blue Dragon Non-Killer
Mercenary
Neutral Killer
Neutral Killer/Random Blue Dragon Non-Killer (if PK spawns)
thoughts
bonus points if killers’ actions are all compulsive
We need OE back
king has infinite uses of OE
compulsive, of course
because i wanted one guaranteed neutral and i feel like merc is the most evil one to include
Its literally possible to have standard fol end SoD D2 with a BD win
Which is crazy as hell
2 NKs make it unlikely unless one gets marked n1
i think i found a setup that might give NK a chance to win
Can your NKs win together?
nah that might actually be op
That is what I have theorized.
Idea for Mystic:
Every night (Barring the first night used) it has the option to add one person to the Mystic chat. During the first time it uses this ability, it adds 2 people to it’s chat. People added to the chat stay in it for the rest of the game. The mystic also has a secondary, 1 use ability to check to see if anyone would appear to be Non-BD. This can only be used if there are at least 4 non-mystic people in the chat.