FoL Feedback Thread

looks at Sellsword
looks at Warlock

mindmeld #2

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I mean it depends but considering ā€œBD-sided neutā€ is a god-awful archetype I’d say maybe 40% is a better cap than an actual target

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FoL is also bad because of something which won in in.
not naming any names here

hey orange remember that one quote from sfol 11
:^)

nah making neuts having no chance of winning 60% of the time sucks balls

never have a hard winrate cap on a solo who can with with other factions

soft cap maybe

Okay I discount those because ā€œscum-sided neutā€ is generally a good archetype, but requiring survival can make them significantly less effective at their purpose

When I say neutral, I am not talking about any neutrals which are in direct conflict with any major factions, or other neutrals.

ghost of fols past here lmao

new SS/Warlock wincon

ā€œSee the Blue Dragon defeated at any cost and have a majority of non-BD players at the end of the game vote privately to say that you meaningfully advanced your win conditionā€

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How would you even have a ā€œhard winrate capā€

That one spiteful EK be like

ā€œroll a number 4 or less on discobot once in the gameā€ as a wincon

Neither of them has to survive

also scum-sided survivors suck

especially when you figure out 3/4 wolves, try as hard as possible to signal to them, and still get strongman killed despite your ā€œā€ā€œtownreadsā€"" on all of them

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Like you do realize a 40% average winrate =/= a 60% chance to lose a specific game, right?

It’s just that you get much higher than that and you’re getting into coin toss or even free win territory

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i assumed this implied that you meant neuts shouldn’t win more than 40% of the time

i guess you did mean on average

a-paw-logies

I’m aware

That’s why I said I’m okay with them winning for doing nothing in the scum-sided neutral case

Because otherwise the survival aspect is even worse

Please explain how a 40% winrate isn’t a 6-% lossrate.

A 40% average winrate is not a 60% chance to lose a given game

A good player should be able to pull a much higher winrate while a worse player should have a lower one

An average of around 40% then feels fair

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well we still won the game so you can suck it

you were too much of a threat to leave in game if you were town(and i thought you were)

last time i left a wrong arete alive it didn’t fuckin work out well for me when they turn around and yeet me

and my ā€œkill-arete-asapā€ strat has a 100% winrate

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