I dont agree.
Imagine being a player who knows heās not the best player of all times.
I never randed NK. Or the neutral Impossible-to-win-Alch. I would probably not replace out because thats throwing, but I would definitely slank, and definitely NOT try to give my very best. Cuz its not worth spending your time on. You will lose anyways.
I have the greatest respects for anyone who gives his best as NK. You WILL be frustrated at the end.
There is no point in trying.
11/30 - 36.66% winrate with Sorcerer.
9/28 - 32.14% winrate with Reaper.
13/27 - 48.15% winrate with Possessor.
33/85 - 38.8% winrate with NKs.
What they say are facts, but they burnt them for it.
Itās not a team
But Evolve isnāt a team-based game
So I really donāt see how thatās at all relevant
But both claims are true
Yes it would.
The entire point of a social deduction game is to pit an informed minority against a uninformed majority and force people to use their wits and charisma to either discern who is teamed up or stop the others from discovering their team.
Throwing a single player for whom neither of those ideas even apply at all a full third of all games on average completely destroys the notion of being a social deduction game, and would lose a fair amount of what makes them fun in the first place.
Iām not disagreeing nor was I arguing for this
But 33% to an unaligned player is not fair to literally anyone else
Because the NK is a non-uninformed-majority player
Any time it wins the uninformed majority loses
Its winrate should basically be docked from scum as they ideally work together in the early game but are always both against town and so should be balanced accordingly
Itās the exact same reason I was saying that multiball setups should generally tank the winrate of the āfirstā scum faction and only slightly lower the townās
Hot take
Old Alch/Fool and Revenant were much more likely to make players apathetic through being easy than the more difficult classes ever were or ever will be
Source: history shows itās true
imagine stopping voting for 100+ hours.
ā¦why not? In particular, given your next post (that average players should have some chance to win), thatās more-or-less not possible without people who played incredibly well having more than a 15 percent chance to win.
o/
Hi itās me, I randed NK back when I pretty much completely sucked (rather than now, when I just mostly suck) and even though I lost, that doesnāt mean it wasnāt fun
I never was in that situation in the forums. I was in the situation tho in tol (Old Scorned who had to get 4 people executed, which was pretty insane), and I remember that we rather outted ourselves and asked for a pity win as neutral King, than to actually try to win on the normal way. I think I still tried to mark people, but I never put any effort to win on the normal way.
Balance=bad
I agree with this Good Take
NK has Very low winrate We should fix that not say that if We get perfect player into that slot they will get better win chance
Fixing it for very good players doesnt help the normal player at all.
can i suggest we make NKs an optional cool thing rather than making them the crux of the entire setup?
i havenāt really thought this through but it might be interesting
Itās not like there are really ways to buff NK that help good players and only good players
More-or-less any plausible way of buffing NK will make it easier for everyone
So We should buff NK?