And it’s in las vegas
So I guess you can say it’s
Paradise
honestly
it’s not a bad idea
tho at that point is it even fol
like i hate to be that guyTM but
removing cult would just make this a high power rolemadness bastard setup
hahahahahahahah im so funny
cult points were interesting but some were too good and some werent good
imo
i say this having never played a setup with cult points
Cult gives spice
Not knowing what faction it was for a few days played a big role in how the game progressed
People thought it was a n1 NK kill on Scorned and Cult converted, until we got an exhume
Removing the 2nd evil faction aint the way to go
re add and tweak cult points
I don’t wanna sound rude, I’m just genuinely wondering what the basis was for the Mastermind Passive addition
It was very out of the blue and in my opinion doesn’t really fit
It was designed to nerf the massclaim meta by making it so that claims didn’t confirm people
bad idea
give all players a random and NAI flavor name at the start of the game, so you could have Elizabeth the Assassin or Merlin the Physician or whatever
that way everyone who wants to claim will have something to claim other than their role
that makes sense, thank you. i didnt wanna sound like an ass
inquisitor, your targets are
“Elsa, Danny DeVito, and Joycat”
lmao
anyways
hot take
Prince being day-occable is good from a balance perspective because it nerfs the viability of the D1 Prince strategy
yes just dont give unseen 3 day occs and the world is a fine place
Hot take
Prince should just be night occable
Inb4 a tavernkeeper gets converted N1 next game
just give every killer mindstorm
including BD ones
Okay so according to the Prince classcard
Prince is day redirect immune