but i have no idea
Official Forum of Lies Changes
General Changes
- The potential maximum number of non-unique blue dragon classes has been raised from two to three.
- Votes to elect a new king are now done in your rolecard privately. If the votes result in a tie, no king will be elected and another election will take place the following day. All players have 24 hours to vote. Royal blood has been changed to the following
Royal Blood (Passive) - Votes for you to become king count twice.
- All instances of āPoison Immunityā have been removed from rolecards, as they are irrelevant now that the Assassin bleeds.
The Good King
- Number of guards increased from 3 to 4.
- Debt has been removed, in itās place we have added Swear Fealty.
Swear Fealty (Night) - Choose a player. They will become permanently immune to conversion. - 1 use
Physician and Herbalist
- Both classes have recieved a new day ability, Exhume. It can also be taken as a cult alt as a cult physician or starting ritualist.
Exhume (Day) - At the end of the night, learn what classes killed a player, or if they committed suicide. - 2 uses
The Sheriff
- Scout has been updated, instead of telling you when a player is converted, you will now be told whenever a member of the unseen successfully visits them.
The Knight
- A new passive has been added.
Armored (Passive) - Your first successful Defend will not kill you.
- In addition to this, Cold Steel will now attack your target even if they are blue dragon.
The Alchemist
- The Alchemist has been reworked.
The Alchemist
Neutral Support
Coagulate (Passive) - You are immune to bleeding.
Extract Essence (Day) - Cause a player to bleed. If that player is blue dragon, you will gain an extra use of Crimson Potion. - 2 uses.
Crimson Potion (Night) - Heal a player, preventing their death and curing any poison or bleeding. Can target yourself. - 2 uses
Emerald Potion (Night) - Kill a player. - 1 use
Your objective is to survive.
- **Note, these changes are highly experimental and we are likely to see many more Alchemist changes over the coming weeks. Possibly even itās removal if no middle ground can be reached.
The Fool
- Poor Fellow reworked - instead of removing his accuserās votes, he instead removes the votes of anyone voting execute or abstaining during his execution.
- Hide updated to grant death immunity instead of preventing visitors.
The Electrocutioner
- Discharge no longer announces before it is about to happen.
- āChargeā now clarifies that you cannot charge yourself.
New class is still being worked on, in addition to alch / druid discussions
but these changes should address a lot of criticisms and requests for now
oh
also we renamed Sacrifice to Defend
This makes the Alchemists FoL Canon pretty terrifying
well my edgy alchemist lore has been canon in ToL for a while now so in a FoL context it makes sense :^)
Potion me father
my god i didnāt realize Ashe was the one who wrote the lore for Alch
Can i get your autograph pls
Some additional changes
Mystic
- Telepathy now sends an anonymous message to a single player, rather than the courtroom.
Alchemist
- Extract Essence doesnāt tell you whether or not you gained a charge until the start of the night.
- Extract Essenceās bleed must be successful in order to gain the charge. (No farming stacks off of Physicians.)
Does this work even if redirected?
Correct
Not sure how I feel about that but okay
Itās to increase the penalty for cold steeling without knowing someone is evil
However they got armored to compensate
Iām fine with that just donāt know about the redirected part.
Iām fine since armors there tho
Also telepathy isnāt useless now yay
Just add sorcerer
It also further helps to kill mass-claiming, especially in Cult games.
I thought mass claiming in cult games is bad due to cult Alts
Why not at end of the night?