FoL Feedback Thread

Silented

That’s true.
Also I totally forgot that we haven’t made Scorned lose their immunity when they finish their objective so I’ll see about changing that too.
Still want them to be separate things though.

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Silenced

Why they’re literally just half okay half stupid when they’re apart

But meshing them just fixes things

No silented

First it was not silented

Now it is

Ashe why are you giving scorned unlimited night immunity but not devil, the guy who can’t ever win if he is attacked N1 and N2

I’d rather make them less similar than more similar basically

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But what’s broken in the first place by having them seperate

I’m not entirely sure
Probably going to change up Scorned a decent bit :stuck_out_tongue:

Scorned: rng targets cause meh wincon, full immunity leads to kingmaking

Devil: basically a worse scorned, but the start of a better class

Both of the things wrong with Scorned are easily fixed though?

So then fix scorned to be what it should (also sets an example for the game) and replace Devil with whatever other new concept

And then it and Devil are the same sans how strong their immunity is and what their night ability is

We should not have two Neutral classes be so similar when condensing them to one fills the exact same niche

What’s devils reason to being added

Then what is scorned

They look like the same reasons

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https://www.youtube.com/watch?v=qh5zQsQaFDU

I still like having the winconditions seperate honestly
it gives hosts more of a choice between antitown neutrals when making a setup

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They can be different things
Shocking I know
But give me some time to correct the mistakes and all

But you shouldn’t be choosing???

i know for certain some people choose the classes in their setup instead of just randing