New Changes:
Begrudged King:
• Wincon is now:
“You retain the objective you had before you became King.”
• The Devil now becomes The Begrudged King when crowned.
• Contraband increased to infinite uses.
Demon:
Haemophilia now also makes your target visit immune from others except the Demon. The original effect still applies to would-be visitors.
Lich:
• Added:
The Lich
Neutral Killer
Phylactery (Passive) - At the beginning of the game, two players are randomly designated as the Lich’s Phylactery Holders. The Lich will know who they are, as well as their starting classes, and will be night immune while at least one of them lives. If both of them die, the Lich will die the following night. Investigations against the Phylactery Holders will also yield the additional message “You feel a chill surrounding the target player. They are a Phylactery Holder for The Lich.”
Undeath (Passive) - As long as the Phylactery Holders are alive, at the start of every night the Lich will automatically revive themselves if they are dead, regardless of how they died.
Spectral Mist (Day) - A target Phylactery Holder is healed tonight. - 3 uses
Black Fog (Day) - Attempts to investigate either of the Phylactery Holders will fail tonight. - 3 uses
Finger of Decay (Night) - Kill a player. If you were revived at the start of the night, then this attack bypasses night immunity and healing. - Infinite uses
Death’s Curtains (Night) - Kill one of your Phylactery holders (bypasses night immunity and healing), and two other targets. - Infinite uses, but only usable while you have two Phylactery Holders alive
Your objective is to defeat the Blue Dragon, Unseen, Cult and any neutrals that dare stand in your way.
Abilities have been reworded from the original version but are not functionally different, with the following exceptions:
- The message when investigating Phylactery Holders.
- The Lich is night immune while either of its Holders are alive, instead of only when both are.
- Death’s Curtains is different.
Paladin:
Changed, no longer unique and is convertible. At least one will spawn in a given Cult game, but up to 3 can:
The Paladin
Blue Dragon Investigative
Cleanse (Day) - The player you target with Test of Faith will also be immune to conversion tonight. - 2 uses
Test of Faith (Night) - Learn if your target is a member of the Cult. - Infinite uses
Smite (Night) - If anyone attacks you tonight, you will kill them. Bypasses night immunity. You will be immune to death and conversion while doing this. - 1 use
Converts into The Seeker
Cult points: 2 - Each ability costs: 1
Cult Alts
(Cleanse Cult Alt) Blood’s Purity (Day) - Tonight, the Cult Leader’s action will succeed. Bypasses visit prevention, occupation and the court wizard’s barrier. - 1 use
(Test of Faith Alt) All-Seeing Eye (Night) - Learn a player’s class. - 2 uses
Smite
Scorned:
• Resolve changed:
Resolve (Passive) - Immune to occupation and target changing. Additionally, you are immune to death at night until you complete your objective.
Sheriff:
No longer unique, and is now convertable. At least one will spawn in a given Unseen game, but up to 3 can. Converts to The Marshal, as below:
The Marshal
Unseen Investigative
Bribe (Day) - Learn if a player is a member of the Blue Dragon. - 2 uses
Interrogate (Night) - Target any number of players and declare a class name. You will learn if any of those players are that class (but not whom) - Infinite uses
Soulcatcher:
• Bind Soul changed:
Bind Soul (Day) - Make a player immune to death tonight. - Infinite uses, costs 1 souls to use
• Collect Soul is now a day ability.
• Consecrated Ritual added:
Consecrated Ritual (Night) - You perform a dark ritual to revive a corpse, but alter it to serve the Unseen. The target appears to be revived, but becomes an Unseen class that meets with the Unseen and can speak with them in their chat, sharing the Unseen win condition. This target can’t use any of its abilities. If you die, the corpse also dies, and it can be attacked as normal by other means. The target counts towards the conversion limit, but the ability can still be used while the Unseen is at maximum capacity. You are immune to occupation and redirect while using this ability. - 1 use
Spiteful King
• Added, as below. The Warlock and Sellsword become The Spiteful King when crowned.
The Spiteful King
Neutral Special
Pass The Torch (Passive) - If you die, there will be a vote held to crown the next King.
Head of State (Passive) - Your vote counts as two.
Royal Pardon (Day) - Make a player unable to be voted today. - 2 uses
Decide Fate (Day) - You may choose the whether the player on trial will be executed or pardoned. - 1 use
Guard! (Night) - Choose a player. They will be immune to death tonight. - 3 uses
Mark (Night) - The target player temporarily loses death immunity if they have it, and can not be healed tonight. - 2 uses
See the Blue Dragon defeated at any cost.