FoL Feedback Thread

So priest?

There is already problem with how many NE there are

It will confirm killer

Also it’s not 1 use ability depending on luck it can be Too powerful

Neutral evil :wink:

Luck? I’m a game filled with mechanics? That doesn’t exist.

also I’ll stop arguing this now

Randomly using it can be too swingy

so guys how do you do color again

You don’t. The forums don’t support color text and they never did. You’ve just been hallucinating

[color=INSERTCOLORHERE]Message[/color]

or that

The Cowardly King (Unofficial Class) :shield:

Neutral Special
Pass The Torch Sometimes (Passive) - If you die at night, a vote to determine the next king will be held at start of the next day.
Spiteful (Passive) - Spiteful of your enemies, if you are executed there will be no more Kings this game. Additionally, your vote counts as two if there are more than 5 players alive. Immune to occupation and redirection.
Grand Trial (Day) - Instantly put a player on trial for treason. They may provide a defense, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Guard! (Night) - Choose a player. They will be immune to death tonight. - 3 uses
Cower (Night) - You will be death immune tonight. - 2 uses
Your objective is to survive.

Convert Immune

Crowned From:

  • No-one!

So does this still exist even? Why is it here if it can’t ever spawn?

Plutocratic king passive

Pass The Torch (Passive) - If you die, a vote to determine the next king will be held at start of the next day.

btw can we fold this passive in with Head of state? So that we can properly include a second passive on some kings without having to awkwardly fit it into one of the other 2 passives.

(Like how Failure apparently gives you 2 votes)

I just did all those kings today. We have like 9 :cry:

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pats Solic

I know I know

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BD Investigative Feedback

Night:
You were unable to investigate your target.
You have been redirected.

(Sheriff: Expert Investigation)
Your target is not suspicious.
Your target is Unseen!

(Sheriff: Scout)
Your scouted target was visited by a member of the Unseen.

(Paladin: Test of Faith)
Your target is not suspicious
Your target is Cult!

(Noble: Gossip)

Nothing happened to your target last night.
Your target was successfully Investigated.
Your target was successfully Occupied.
Your target was successfully swapped.

(Princess: Flirt)

Your target is either Killer or Offensive.
Your target is either Special or Investigative.
Your target is either Support or Social.

(Princess: Will-o-Wisp)

Your target is Blue Dragon!
Your target is Neutral!
Your target is Unseen!
Your target is Cult!

(Observer: Follow)

Your target was visited by [A], [Y], [C]!
Your target was not visited by anybody.

(Observer: Stalk)

Your target visited [X]!
Your target did not visit anybody.

(Observer: Little Bird)

Your target did not leave their room last night.
Your target left their room last night.

(Maid: Matchmake)

Your targets are compatible!
Your targets are not compatible.

(Maid: Nosy Servants)

Your target did not visit [X] on the night they died.
Your target visited [X] on the night they died!

(Physician: Exhume)

Your target died to [X].

@NuclearBurrito

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These changes were edited in case they were missed.

We’ve reached a scary point.

There are 6 neutrals and 5 neutral killers.

We need more neutral classes.

5 nk just makes it so that the nk is more unpredictable.