varies depending on the NK
lolSorcerer
varies depending on the NK
lolSorcerer
Arete a little townie
What about the NKs earning more information? That way they are better able to know what side to target and act better as the balancing agent.
Some people donāt like how playing NK feels (to them) like they have no chance to win
Also the CFoL + NFoL + EFoL non-Revenant NK winrate is 0 percent
I would like NK to have a higher winrate than that
Like
If they survive to late game they should win
That makes sense
Then you just introduce the endgame thing and call it a day
I want a higher winrate, as the average player in either a BD, Cultseen, or NK slot would have a baseline equal chance of winning, instead of getting fucked over by rolling NK which, may I remind you, can be made 0 by just doubleteaming to find and kill the NK. Saying ā33% of the time X loses to NKā is ridiculous, because I could easily say āAbout 50% of the time, BD losing to cultseenā and the only difference is that the cultseen have more than 1 member.
Maybe
NK never has historically been a good balancing agent, but information on some of them might be fair
33% nk winrate is unhealthy for the game
At that point they would have to be so jacked that the gameās point would be about NK hunting
Yes, and while the BD are NK hunting, the Cultseen start degrading the BD until they are dominant, and thus they win.
And why is it unhealthy?
It wouldnāt be fun to go needle in a haystack hunting for a then probably invest immune perfectly able to fake BD abilities class. One that also has no bad associations as virtue from not being groupscum.
Like thatās terrible, sorry.
Yes, because individual scumhunting isnāt a thing.
The NK still has to kill the BD and cultseen, but with the additional burden of being devoid of all information.
How do you think theyāre going to have a 33% winrate, but have zero information. Thatās not realistic.
Add onto the fact that it has to act BD in order to survive, and you have still a hard role to play.
Obviously they will hypothetically get huge buffs to attain such a winrate then including ones that give them a lot of information.
Itās not going to be such a hard class anymore if it has 33% winrate.
But it would make being BD/Cultseen harder classes.
And besides, it still loses 66% of the time. What Iāve heard is that it loses ~90% of the time.
That isnāt the fix tho