FoL Feedback Thread

What happens if a Merc gets King and all their targets die?

This is no longer specified and Cowardly King was deleted.

I would assume you die

But no, that’s impossible.

As you have to stay alive anyway because you can’t be executed if your targets are dead and you just die.

According to the Pass The Torch ability, it relies on it.

Well the wincon needs one target to be alive still

so if both ur targets die, you leave game and hen there wont be any more kings if ur exed

This is specified once again.

:wink:

or to survive

1 Like

ahhhhhh

Yeah, that was stupid in the last game with Plutocratic King, they just tried to exe their own targets so they can win with the NK

I did not notice that.

But I disagree with it in general.

This is literally how Merc is NOT intended
… I think.
I mean, winning together with the NK makes sense.
But killing off intentionally your own targets… not really.

1 Like

Make it so if he votes his own targets he loses?

or at least votes them and they are exed

That would make the problem worse, not better :eyes:

The Plutocratic King (Unofficial Class) :shield: :fire:

Neutral Special
Pass The Torch (Passive) - If you die, a vote to determine the next king will be held at start of the next day. If your targets have died, you will commit suicide.
Fortitude (Passive) - Your vote counts as two if there are more than 5 players alive except during a Grand Trial. Immune to occupation and redirection. Your abilities do not count as visits.
Grand Trial (Day) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Guard! (Night) - Choose a player. They will be immune to death tonight. - 3 uses :crown:
Protect (Night) - Prevent non-conversion abilities from targeting one of your targets. In addition, you are death immune this night. - 2 uses
Your objective is to ensure that at least one of your targets remains alive until the end of the game. Your targets are [x] and [y].

A simple change. She commits suicide upon her targets deaths.

2 Likes

(I hate neuts suiciding, but here it does make sense)

Either that or another simple change.

The Plutocratic King (Unofficial Class) :shield: :fire:

Neutral Special
Pass The Torch (Passive) - If you die, a vote to determine the next king will be held at start of the next day. If both your targets die, you will dethrone yourself from King and leave the court as a failure.
Fortitude (Passive) - Your vote counts as two if there are more than 5 players alive except during a Grand Trial. Immune to occupation and redirection. Your abilities do not count as visits.
Grand Trial (Day) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Guard! (Night) - Choose a player. They will be immune to death tonight. - 3 uses :crown:
Protect (Night) - Prevent non-conversion abilities from targeting one of your targets. In addition, you are death immune this night. - 2 uses
Your objective is to ensure that at least one of your targets remains alive until the end of the game. Your targets are [x] and [y].

Literally instead of commiting suicide they will dethrone themself and leave the court.