Fool should not hurt evils

TLDR:

IF BD doesn’t want the fool lynched, THEN non-BD must want the fool lynched (in order to hurt the BD)

thus

IF non-BD don’t want the fool lynched, THEN BD won’t have any problem with a fool being lynched

Since BD is the one that ultimately controls who is lynched most of the time, that means they are the ones who need to not want the fool lynched.

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You’re not taking into account the fact that just because it does something negative to all factions doesn’t mean it does it equally. Reaper/Poss hurts the most, followed by BD, the Cultseen. That does change the winning chances. It’s a negative effect that isn’t equal.

Ok well then that still isn’t proper.

BD needs to hurt the most because BD are the ones that make the decision to lynch a fool (and thus need to be the ones discouraged from doing so)

That’s why the No-lynch day punishment makes sense while the ability removal does not. Being unable to lynch always hurts the side that controls the lynch, which means not only does that mean it hurts BD, it also means that in the event that Cultseen get majority first, they would be the ones punished for the exact same reason.

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New Approch

Why is fool in the game in your opinion. What’s the point of his win condition?

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punishing scumreading

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I remember when you told me something about BD being able to win if a fool was lynched (or was it king?)

It was King. But it applies to fool too.

Basically imagine a 2v3 of Starting GK and Prince vs a full Unseen (doesn’t matter which ones).

They vote up the prince, the GK can now Force pardon, if they execute the GK then the next night they can’t vote. Prince executes the assassin, they can’t vote for a day, Prince executes the new assassin, now it’s a 1v1, Prince executes the MM. BD wins.

When a neutral who’s goal of being added was to prevent blue dragon from executing obvious scum starts to harm evils for trying to lynch scummy targets, that’s a problem. Fool is just a nuisance to everyone now

@NuclearBurrito do you remember masochist

Fool reminds me of it now

I do. Masochist was dumb.

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@JakeTheWolfie what do you think of this class

It’s like fool but it’s for evils. It’s just a dumb concept overall.

Fool, by itself, is trying to do one of the hardest things ever (besides getting 2 players executed, that’s the hardest) which is, getting yourself killed. Once it is dead, it has no more direct effect with the game.
It’s essentially trying to break this idea of “People can be either acting evil because they are evil or acting good because they are good”

are you serious

you can’t be serious

fool being hard is the biggest joke

But why do we need to break this idea? This is literally what the game is all about. Why are we trying to punish people for scumreading or pushing mialynches when the core of mafia games is to do these things? We don’t add neutrals for the heck of it, we add them to have a purpose in the game. The Fool purpose doesn’t work anymore.

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besides alchemist

I don’t know why alchemist is a thing

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Yes, which is why, in order to answer “why should fool hurt evils” you ask “why do we need a fool”

So, remove the fool or change it’s winning condition with some ability reworks

Yes please

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The reason masochist is bad is it punishes evils for doing something that evils are suppose to do. Kill people who aren’t apart of their faction. It goes against the spirit of the game to punish someone for doing their win condition.

It’s the same thing about Fool now. You are punishing them for killing people who aren’t apart of their faction.

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