So it wouldn’t matter
Mind Flayer is a possibility remember?
Well if your GS then you probably wouldn’t want to lose NK D2.
I was just answering this for you, regardless if Derps is NK or not.
Well if your GS then you probably wouldn’t want to lose NK D2.
Ok I’ll grant that is true. Though based on what you’ve seen so far, if you think I’m scum what kind of scum and why?
ChopChop: CRichard564:Can we not try to out the Prince yet?
Anti claim mechanics are a possibility here.
In what way is this a thing?
I was just answering this for you, regardless if Derps is NK or not.
Why did you quote that?
ChopChop:Well if your GS then you probably wouldn’t want to lose NK D2.
Ok I’ll grant that is true. Though based on what you’ve seen so far, if you think I’m scum what kind of scum and why?
The Kill Immune one.
So CL or Mastermind
Because you asked why I brought up the possibility of a Mind Flayer, and it was to answer that post of yours.
More importantly, why didn’t they check the vote count before typing this?
That doesnt matter for me tbh.
I’m more wondering why they felt they need to help unasked for.
Probably not understanding situation at all as well.
/shrug
So let me walk this through with you…
If it’s an Unseen game, you’re confident I’m not the starting Assassin yet you think I’m MM.
If it’s a cult game, you think I’m CL and not the 2nd starting cult.
Did I miss anything?
I like to be helpful as possible, my apologies if it was unneeded.
Mist starting a vanity wagon on me isn’t surprising at this point.
As town he has a history of voting people for … not the best reasons.
Dreaming Gods is an example of town Mist doing that as we see here.
I like to be helpful as possible, my apologies if it was unneeded.
Unneeded and scummy for most people who actually think about it.
You don’t need to help other players to make them like you. And definetly no need to defend other players from questions either.
If I have some longer questioning planned ehich I hinted when asking, you possibly just ruined source of information.
I don’t care here, but don’t try it on professional level if you happen to play there.
It’s just my personality, I’m like this in most games. I do see your point now though, and I am sorry.
I see you remembered what I said about the NK/group scum having an uneasy alliance in a past game.
In that case good job. Do you like cookies?
So let me walk this through with you…
If it’s an Unseen game, you’re confident I’m not the starting Assassin yet you think I’m MM.
If it’s a cult game, you think I’m CL and not the 2nd starting cult.
Did I miss anything?
More like I believe you have a higher chance to be the Immune one yes.
So CL or Mastermind
I thought that the CL wasn’t DI and also I am going to lay down early. I should be up to do more tomorrow IRL, but for now I can’t
Meh, when I try to play someone, they are not around, tough luck.
The Cult Leader
Cult Special
Charisma (Passive) - You are immune to death and occupation before successfully converting a player. Before the end of day 1, if the second starting cult had not used any day abilities yet, you may choose to change their class into a different cult one chosen randomly.
Last Words (Passive) - If you are killed during the night, all other members of the Cult will gain 1 use in any limited abilities.
Rupture (Day) - Cause a player to bleed. They will bleed and die in two nights if not healed. - 1 use
Transfer Essence (Day) - Swap classes with another member at the cult at the start of the night, provided both of you are alive by that point. - 1 Use (shared)
Brainwash (Night) - Change target player into the Cult version of their class. If you have failed to convert a target twice already and your next conversion would fail it will instead target a random convertible player. - Infinite uses, 1 night cooldown
Eradicate (Night) - Unleash ancient power within Mithras, attacking a player. May be used alongside Brainwash, but not if you have 3 or more members of the Cult alive. - 3 uses
Your objective is to defeat the Blue Dragon and any Neutrals that seek to do you harm.
Actually Gorta, CL does have death immunity which wears off after 1 successful conversion.