Forum of Lies Neutral Creation Competition

So everyone yeah that’s what I said

I meant that to be ambigous between people who are good at the game and people who are BD.

Yeah duh

ironic u pop up on april fools day

I am still taking a break.

This does reminds me, /vote Hippolytus

1 Like

I will, just a bit busy atm

1 Like

May I ask, what the living fuck did I read?

1 Like

Yes

Updating Submissions, may take a bit

All these changes are the changes I found @ me if u need to update any or I missed something

KATZE

De pwwetendew :fiwe: :shhiewd:

neutwaw shpweciaw

naw awwewience (pwashshive) - death immunitnye, dawesh nawt pwewshisht upwawn cwashsh chanwe

shiwence (danye) - awccupwnye de kinw faww de danye :cwawwn: - 1 ushe
bawwawt mixinw (danye) - shiwentwnye shwapwsh de kinwsh vawte taw de next hiwhesht wawawn, i wueshsh :cwawwn: - 3 ushesh

bwawawd tesht (niwht) - dishcawvew da pwwanyeewsh cwashsh tnyepwe pwaiwinw and whethew aww nawt thenye have wawnyeaw bwawawd. - inf ushesh
kinshwanyeew (niwht) - attack da pwwanyeew with wawnyeaw bwawawd, aww de kinw. Yawu musht have dishcawvewed thenye have wawnyeaw bwawawd with bwawawd tesht (unweshsh thenye’we kinw) :cwawwn: - 2 ushesh

becawme de kinw

De pwwetendew kinw :fiwe: :shhiewd:

neutwaw shpweciaw

pwashsh de tawwch (pwashshive) - if nyeawu die, da vawte taw detewmine de next kinw wiww be hewd at shtawt awf de next danye.

wwand twiaw (danye) - inshtantwnye pwut da pwwanyeew awn twiaw faww tweashawn washtinw upw taw 24 hawuwsh pwawshshibwnye extendinw danye. Thenye manye pwwawvide da defenshe within 12 hawuwsh, and then de pwwanyeewsh awive manye eithew vawte taw execute aww pwawdawn. If da majawwitnye awf pwwanyeewsh vawte taw execute, de danye wiww end and de pwwanyeew awn twiaw wiww be wnyenched. Awthewwishe, de danye wiww cawntinue ash nawwmaw. - 1 ushe
awwnye? (danye) - chawawshe awne pwwanyeew. Duwinw thish niwht, nyeawu wiww have da pwwivate chat with them. - infinite ushesh

wuawdsh? (niwht) - yawu wiww be death immune tawniwht. - 1 ushe
Blood Work - Discover a players class type pairing and whether or not they have Royal Blood. If they do, automatically send a guard to attack them. - 2 uses

Survive lol

The Pretender :fire: :shield:

Neutral Special

No Allegience (Passive) - Death immunity, does not persist upon class change

Silence (Day) - Occupy the King for the day :crown: - 1 use
Ballot Mixing (Day) - Silently swaps the Kings vote to the next highest wagon, I guess :crown: - 3 uses

Blood Test (Night) - Discover a players class type pairing and whether or not they have Royal Blood. - inf uses
Kinslayer (Night) - Attack a player with Royal Blood, or the King. You must have discovered they have Royal Blood with Blood Test (unless they’re King) :crown: - 2 uses

Become the King

The Pretender King :fire: :shield:

Neutral Special

Pass the Torch (Passive) - If you die, a vote to determine the next king will be held at start of the next day.

Grand Trial (Day) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Ally? (Day) - Choose one player. During this night, you will have a private chat with them. - Infinite Uses

Guards? (Night) - You will be death immune tonight. - 1 use
notices Royal Blood OwO What’s this? (Night) - Discover a players class type pairing and whether or not they have Royal Blood. If they do, automatically send a guard to attack them. - 2 uses

Survive lol

GEYDE

The Accursed King :crown: :shield: :fire:

Neutral Special
Pass the Torch (Passive) - If you die, a vote to determine the next king will be held at start of the next day. Your abilities do not count as visits for the purposes of investigative abilities.
The Chains (Passive) - If you ever publicly claim your class or otherwise out your identity, you will die and instantly lose the game. Your prediction will be modified to be correct regardless of the side that you chose should your day prediction be correct.

Grand Trial (Day) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Allies (Day) - Choose up to two players. During this night, you will have a private chat with them. - Infinite Uses

Evocation (Night) - Target a player. You may choose if they are guaranteed to die to any attacks targeting them or if they are death immune for the night. - 4 Uses
Finger of Death (Night) - Kill a player. Can be used alongside Evocation. - 1 Use

Have your prediction be successful or survive to see the Neutral Killer win.

The Void

Neutral Special
Consume (Passive) - If half of all alive players have accurately claimed their class, you will instantly win the game and everyone else will die. You are death immune and will peek as a BD class of your choice to all investigative abilities. You know if anyone accurately claims at all times.
PTSD (Passive) - At the start of the first day, the court is not informed of your existence. They are told everything completely normally because they should know better than not to claim.

Vibe Check (Day) - Offer a player a deal for a 1-shot kill. If they accept, they will now count toward your wincon and you will learn their identity. - Infinite Uses

Boring Filler Ability (Night) - Do whatever you want. I don’t care. - Infinite Uses

Ruin the game.

Kanye

neutral Kanye
Jesus is King (Passive) - become king to win. you can ban anyone who opposes you

MARSHAL

sociopath will become spiteful king

Greg

Neutral special

win the game

BRAIXEN

Scarecrow :fire: :shield:

Neutral Investigative

Stumble at Straws (Passive) - If a player with straw is executed, all players with straw will receive false results for 1 night.

  • Invest Class - Framed Results
  • Offensive Classes: Target is immune to occupation
  • Killer Classes: You were attacked and healed/You were attacked.
  • Support Classes: You healed/Prevented/delayed __
  • Social Classes: Will just be occupied

Man of Straw(Passive) - Immune to bleeding.

Pile of Straw (Day) - Anyone who targets a person at night will be planted with straw. You will be notified if anyone visited target player, but will not know who. :crown: - 2 uses.

Needle in the Hay Stack (Day) - Discover who has straw. - 4 Uses

Flock of Crows (Night) - Dispatch a flock of crows to follow a player, planting straw on them, and everyone that they visit. - Infinite

Brainless (Night) - Fill your room with straw, giving straw to anyone that visits you. You will receive feedback on abilities that were used on you. You will not be notified of who visited you. - 2 uses

Survive to see everyone alive have straw

When Elected as King

Mindless King :fire: :shield:

Neutral Special

Pass the Torch (Passive) - If you die, a vote to determine the next king will be held at the start of the next day.

Stumble at Straws (Passive) - If a player with straw is executed, all players with straw will receive false results for 1 night.

  • Invest Class - Framed Results
  • Offensive Classes: Immune to Occ
  • Killer Classes: You were attacked and healed
  • Support Classes: You healed __
  • Social Classes: Will just be occupied.

Whispers of the Crow (Day) - Choose up to two players. During this night, you will have a private chat with them. Both players will now have straw. - 3 uses

Grand Trial (Day) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use

Infestation of Crows (Night) - Anyone target player visits or is visited by will receive straw. You will be notified if they visited anyone or were visited by anyone. You will not receive feedback as to who exactly they visited/ were visited by. - 3 Uses

Guardian of the Field (Night) - If a player who has straw is attacked, you will prevent their death and 2 random non-straw players will now have straw. You can use this ability on yourself. :crown:- 3 uses

Survive to see everyone alive have straw

AMELIA

The Elementalist :shield: :fire:

Neutral Special

Heart of the Elements (Passive) - During Day 1, you must choose an alignment of Good, Neutral, or Evil. This affects your win condition and abilities. If you fail to do so, it will be randomly chosen for you.

Earthen Armor (Day) - Grant yourself death immunity tonight. 1 use

  • Good

Ice Wall (Night) - Prevent all visitors besides yourself to a player. Cannot target the same player twice in a row. 3 uses
Message on the Wind (Night) - Learn a player’s class type grouping. You will receive the same results as a princess. 2 uses

  • Neutral

Soul Bind (Passive) - During Night 1, you must choose a player to bind your soul to. If you do not, it will be randomly chosen for you. This will make them the target required for your win condition. If they are unable to win at any point, or have won early, you will commit suicide. Your abilities will be unusable if your target dies.

Ice Wall (Night) - Prevent all non-converting visitors besides yourself and to your target. 3 uses :crown:
Flametrail (Night) - You will kill 1 random visitor to your target that is not of the same faction as them tonight. 1 use :crown:

  • Evil

Accursed Fog (Night) - Frame a player if they are not a member of the Unseen or Cult, or Disguise them as Blue Dragon if they are. 3 uses
Electromagnetic Pull (Night) - Redirect one player to another player tonight. 3 uses

Good: Ensure the Unseen and Cult lose
Neutral: Ensure the player you bound your soul to wins
Evil: Ensure the Blue Dragon loses

Good crowns into a Good King
Neutral crowns into The Enchanted King
Evil crowns into a Spiteful King

The Enchanted King :shield: :fire:

Neutral Special
Pass the Torch (Passive) - If you die, a vote to determine the next king will be held at start of the next day. If your target wins early or is unable to win, you will commit suicide.
Head of State (Passive) - Immune to occupation and redirection. Your abilities will not be seen by investigative abilities. You can use both day abilities in the same day.
Grand Trial (Day) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Allies (Day) - Choose up to two players. Tonight, you will share a private nightchat with them. Infinite uses
Guard! (Night) - Choose a player. They will be immune to death tonight. 3 uses :crown:
Frozen Flames (Night) - Prevent all non-conversion visits to your target aside from your own. You will additionally kill 1 random visitor to them that is not of the same faction as them. 2 uses
Ensure your target wins the game

The Worshipper :shield: :fire:

Neutral Support

You Are my Everything (Passive) - Before the end of Night 1, you must choose a player to worship. They will become your target. If you do not, it will be randomized. If this player is ever unable to win or wins early, you will commit suicide.
Sweet Talk (Passive) - If the one you worship is not aligned with the Blue Dragon, you will survive the first attack on you.

Comparison (Day) - Choose a player and see if they can win with your target as their current class. Unusable Day 1, and unusable if your target is dead. 3 uses
Ambush (Day) - Slice a player with a dagger and bleed them. They will die in 2 nights unless healed. 1 use :crown:

Watchful Eye (Night) - Prevent all non-conversion visits to your target. If your target is dead, you may target anyone you have identified as able to win with your target. 3 uses :crown:
True Fanaticism (Night) - Kill 1 random visitor to your target that is not of their faction. 1 use :crown:

Ensure your target wins the game

This crowns into…

The Obedient King :shield: :fire:

Neutral Special

Pass the Torch (Passive) - If you die, a vote to determine the next king will be held at start of the next day.
Head of State (Passive) - Immune to occupation and redirection. Your abilities will not be seen by investigative abilities. You can use both day abilities in the same day. You will survive the first attack on you if your target is not aligned with the Blue Dragon.

Fanatical Uprising (Day) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. If this person is your target, you will revert to The Worshipper and your target will take the throne from you, and you will not put them on trial. - 1 use
Allies (Day) - Choose up to two players. During this night, you will have a private chat with them. - Infinite Uses

Guard! (Night) - Choose a player. They will be immune to death tonight. - 3 uses :crown:
Lurking Dagger (Night) - Prevent all non-conversion visits to your target tonight, and kill 1 random visitor that is not of the same faction as them. This may target someone you’ve identified as able to win with your target if your target dies. 2 uses

Ensure your target wins the game

KYO

The Retributionist King :crown: :shield:

Neutral Special
Woven Clothes (Passive) - Attacks made against you will bypass healing.
Pass the Torch (Passive) - Upon your death a vote will be held to appoint a new king at the start of the next day.
Grand Trial (Day Ability) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Interrogate (Day Ability) - Determine if a player has directly killed. - 3 uses
Enhanced Guards! (Night Ability) - Choose a player. They will be immune to death tonight. If you target a killer class your guards will instead attack them. - 2 uses :crown:
Weave Strings (Night Ability) - Redirect attacks made against a player to the attacker(s). Only able to target the same person once. - 2 uses
Survive to see at least three players with an ability to directly kill die.

LUXY

Actually nevermind Cleric crowns to Good King

KAPE

The Starstruck King :shield: :fire:

Neutral Special

Pass the Torch (Passive) - If you die, a vote to determine the next king will be held at start of the next day.
Stellar Designation (Passive) - Immune to occupation and redirection. Your abilities will not be seen by investigative abilities. You can use both day abilities in the same day. You may guess a constellation pair once per night.

Grand Trial (Day) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Allies (Day) - Choose up to two players. During this night, you will have a private chat with them. - Infinite Uses

Guard! (Night) - Choose a player. They will be immune to death tonight. - 3 uses :crown:
Refractor (Night) - Choose two players and identify if they are part of a constellation. If they are then you will be told their class. This can target dead players. (inf use)

Correctly guess a pair of players for each constellation.


And Astromancer becomes Spiteful King, I guess.

JGOES

The Recluse

Neutral Offensive
Hidden (Passive) - You are bleed immune.
Social Anxiety (Passive) - Once you complete your goal you will leave the game.
Sabotage (Day) - Target player will be roleblocked tonight. - 3 uses
Lock Chambers (Night) - Prevent all visits to you. - 2 uses, 1-night cooldown
Prevent visits to yourself on 2 different nights.

The Love Angel :shield: :fire:

Neutral Support
Passionate (Passive) - You are immune to occupation and redirection.
Shield of Love (Passive) - You are Death Immune once.
Arrow of Desire (Night) - Shoot target Player with an arrow, loverizing them with the next Player you shoot. - 4 uses
Undying Love (Night) - Both Lovers will be Death Immune tonight. - 2 uses, you must use Arrow of Desire before being able to use this again.
Your objective is to ensure that 2 of your Lovers remain alive until the end of the game.

If one of the Lovers visits the other, all other visits to them will be prevented. There can at most be 2 lovers at the same time. If one Lover dies, the other Lover will also die.

The Romantic King :shield: :fire:

Neutral Special
Pass The Torch (Passive) - If you die, a vote to determine the next king will be held at the start of the next day.
Head of State (Passive) - Immune to occupation and redirection. Your abilities will not be seen by investigative abilities. You can use both day abilities on the same day.
Grand Trial (Day) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Allies (Day) - Choose up to two players. During this night, you will have a private chat with them. You cannot select both Lovers. - Infinite Uses
Royal Archers (Night) - Shoot target players with arrows. They will be loverized.
Guard! (Night) - Target Player will be immune to death tonight. - 3 uses :crown:

The Revolutionary :shield: :fire:

Neutral Special

Bodyguarded (Passive) - You are immune to death at night once.
Political Support (Day) - If an election for a new King is held tomorrow, votes to become King will count as two for target Player.
Political Campaign (Day) - If an election for a new King is held tomorrow, votes to become King will count as two for you. - 1 uses
Regicide (Night) - Assassinate the King, they will die bypassing Death Immunity and healing. You will also die bypassing everything. - 1 use, available starting N2
Besmirch (Night) - If an election for a new King is held tomorrow, Royal Blood will be disabled. - 1 use
Your objective is to ensure that the Final King’s alignment is different from the starting King’s Alignment.

The Revolting King :shield: :fire:

Neutral Special
Pass The Torch (Passive) - If you die, a vote to determine the next King will be held at the start of the day after the next day.
Head of State (Passive) - You are immune to occupation and redirection. Your abilities will not be seen by investigative abilities. You can use both day abilities on the same day.
Grand Trial (Day) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Allies (Day) - Choose up to two players. During this night, you will have a private chat with them. - Infinite Uses
Royal Ban (Night) - Votes for target Player in the next king election will be nullified. - 1 use
Guard! (Night) - Target Player will be immune to death tonight. - 3 uses :crown:
Your objective is to ensure that the Final King’s alignment is different from the starting King’s alignment.

The Recluse :shield: :fire:

Neutral Offensive
Hidden (Passive) - You are immune to bleeding.
Social Anxiety (Passive) - Once you achieve your goal you will leave the game.
Sabotage (Day) - Target player will be roleblocked tonight. - 2 uses
Lock Chambers (Night) - All visits to you will be prevented tonight. - 2 uses, 1-night cooldown
Prevent visits to yourself on 2 different nights.

The Reclusive King :shield: :fire:

Neutral Special
Pass The Torch (Passive) - If you die, a vote to determine the next king will be held at the start of the next day.
Solitary Monarch (Passive) - Immune to bleeding, occupation, and redirection. Your abilities will not be seen by investigative abilities. You can use both day abilities on the same day. Once you achieve your goal you will leave the game.
Grand Trial (Day) - Instantly put a player on trial for treason lasting up to 24 hours possibly extending day. They may provide a defense within 12 hours, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Allies (Day) - Choose up to two players. During this night, you will have a private chat with them. The first target will also be occupied tonight. - Infinite Uses
Private Council (Night) - All visits to you will be prevented tonight. - 2 uses, 1-night cooldown
Royal Guardian (Night) - Target Player will be occupied and will be immune to death tonight. - 3 uses
Prevent visits to yourself on 2 different nights.

FROSTWOLF

The Demwir :shield: :fire:

Neutral Social

Masquerade (Passive) - You show up as Blue Dragon and class type by your choice to investigations until three players have been lynched
Invader of The Realm (Passive) - At beginning of Day 1 you start with 0 uses except for Scornful Eye ability however you gain 1 use from lynched players normally while those with Royal Blood Passive gains 2 uses

Scornful Eye (Day) - You will be notified at end of the night if players with Royal Blood passive targeted you by name, but you will be not told of their class or faction - 1 use
Eyewitness (Day) - You select target for next night allowing you to be seen by investigators visiting the target - 0 use

Bribery (Night) - By following day when lynch reached majority, the day will continue instead of ending it allowing for second lynch, this only works on players with royal blood passive - 0 use
Right of Ascension (Night) - You take Royal Blood’s passive from the graveyard and the votes count on you twice during King Election - 0 use

See starting king and all living players with Royal Blood passive are defeated

The Invading King :shield: :fire:

Neutral Special

Pass the Torch (Passive) - If you die, a vote to determine the next king will be held at start of the next day.
Head of State (Passive) - Immune to occupation and redirection. Your abilities will not be seen by investigative abilities. You can use both day abilities in the same day.

Private Trial (Day) - You escort the player to be imprisoned to your secret dungeon, occupying the player and bypass all kinds of immunity and prevent all visits, even stated that cannot be bypassed, you execute the player you imprisoned with royal blood passive at end of night, the imprisoned player won’t able to change their logs - 1 use
Allies (Day) - Choose up to two players. Tonight, you will share a private nightchat with them. Infinite uses

Guard! (Night) - Choose a player. They will be immune to death tonight. 3 uses :crown:
Denouncing Heritage (Night) - You replenish 1 use of Private Trial - 2 uses

See starting king and all living players with Royal Blood passive are defeated

2 Likes

Editing submissions will take a while to make the formatting the same. Perfect time to add anything else while your at it

this was a joke

it’s god tier value

Well then why u submit it? Flesh him out, give him a king.

2 Likes
King should totally be Gregory

I mean you also have the uwufied pretender as a legit submission :eyes:

The name Greg means Vigilant, Watchful and is of Greek origin.

No, it should be Vigilant King. doh.

It had a king and had some time and effort put it in and was said to be an official submission, i dont take @s and statements saying things are submissions as jokes

1 Like

I mean I also just have unbridled hatred for pretender

well thats ur problem, I was totally down for someone trying to adapt it but make it fun for all