Forum SAW I (GAME OVER, SIMON AND JACK WIN)

Yesh

Failure, the key is barely sticking out. and Superjack is bleeding moderatly (This has a hard skill check so I didn’t x2)

Do you think you can do it this time?

(The difficultly was basically overcharge level 3)

You didn’t think to mention that that’s how hard skill checks work?

(IF normal skill check was stat x2 what do you think hard skill check would be?)

Damnit I don’t need some fucking whimp like you, pushes Simon away

I’ll do it.myself
Stabs self and attempts to pull the key out himself

@discobot roll 1d20

:game_die: 15

(OOF)
You are now bleeding heavily and you can get a good grip on the key

Anyone got any cloth?

(I just thought the standard would be higher, like it has to be like 3 or something above the roll)

If someone can tear my socks cleanly I think I know how to staunch the bloodflow

Noz, question, if we’ve failed an action that day, can we sor t of do an action via someone?
Like, I could talk, say, orange, through the process of tying. Sock-strips around jack’s shoulder to try and staunch the flow

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Pull the key.

Scream in pain.

“Someone fix me up”

I can tie that up no problem with one of Simon’s socks.

Well, mainly we want something balled up against the wound, we don’t want to actually slow the circulation to his arm, as that makes it heal slower, and if prolonged enough could make it need to be amputated
The other part is simply to hold it there tight

(woo! Actual knowledge!)

Just fix me dammit.

I’m sorry man, I can’t yet. I technically failed my action