Neutral Wildcard - Fright - Unique
Passive - Too Scary to be Busy
Occupation Immune.
Day Ability - Fearful Trial - 1 use
Your name will be changed into Fright and no one will be able to talk except you that day,and there won’t be a trial;since everyone is too frightened to vote.
Night Ability - Frighten - 3 uses
Target player will be too frightened to talk at the other day.
Night Ability - Cower in- 2 uses
Cower in target’s room;being able to see target’s room for the rest of the night.
(Unseen=Unseen room,Cult=Cult Room,BD=Classes’ rooms.)
(Without people in it obv.)
Objecive: Survive.