Giant Rat Neutral Killer

Passives:

Evasive - Immune to death at night, as well as most forms of occupation and redirection. Additionally can visit people in jail.

Feast on the Dead - Every time someone dies you gain a spawn.

Day Ability - Stalk (1 Spawn): Your spawn will follow someone, and tell you who they visit each night. If at least three stalked people visit the same target, your spawn will attack that target; the attack cannot be healed and bypasses death immunity.

Day Ability - Plague (1 Spawn) - Poison a player. They will die in two nights if they aren’t healed and have their night immunity byapassed.

Night Ability:

Devour - Select two targets. You will attack the one that less stalked people visit. If there’s a tie, visit your first target.

Some notes - The point of the Giant rat is to amass information about your opponents, avoid people so you don’t get hit by knights, observers. He has poison to kill immunes, and punishes multiple people for visiting a target (I’m looking at you prince). I feel like he needs another night ability, but I can’t think of a good one so I’ll leave it.

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I’ve always loved the princes rats. Now I can love this more :slight_smile:

/s

Sarcasm aside, let’s check this out

One of the more unique ideas I’ve seen
Seems good

can visit in jail haha

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Name reminds me of basically all first bosses in some old RPG’s…

3 Likes

*all old RPGs

Modern Warfare 3 Rank up song

Lol, can visit people in jail. Can you hear their conversations as well? Plz?

Maybe change it to people you kill?
Dunno, if people get spawns any ways then you basically get infinite Uses.

Anti D1 claiming prince Ability. Cool.

Bypasses*
Besides that, seems ok. Make it so it shows as bleeding/poisoning depending on game(though it won’t tell you)

You mean that by whoever gets visited less? What if they don’t get visited at all/visited by same number of people?

Anyway, cool idea

The rat has come back, he was tired of being in the princes dungeon so he decided to have revenge!

2 Likes

I like it though. I had one game without rats(for some reason)
Made me feel a bit lonely

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Thanks for the feedback. I fixed some of it. On the topic of hearing jail chat, I didn’t include it since you can visit jailed players. That means that the jailed player can’t be healed/guarded from your attacks, so if you ise jail chat to guess their number (not hard since default logs include their name), you get a guaranteed kill.

What about bypassing merc guards/firewalls?

I thought it would make merc sad and rats aren’t fireproof.

https://media.giphy.com/media/vWDrezW0rMjmM/giphy.gif

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