Grand Idea Mafia: FoL Edition

Is that an unintentional Fate/ reference

2 Likes

Make it so ITA has a 24 hour time limit, a cap to how many people can die, ITA chance rate, etc.

Everyone can ita once

Specify that then.

There

Add a chance to misfire :wink:

wdym

Chance to shoot self instead :wink:

(Totally can be manipulated)

452:

The Flying Gourd That Shoots Missiles Out Of Its Ass

Blue Dragon Killer
Ass Missiles (Day) - Kills a player in broad daylight. - 0 uses
Not a Pumpkin (Night) - Grants the user night immunity. - 2 uses
MISSILES, NOT LASERS! (Night) - Shoves a missile up the userā€™s ass, reloading and granting another use of Ass Missiles. - Infinite uses
Defeat the Unseen or Cult and any neutrals that seek to do you harm.

1 Like

The hell? Okā€¦ but WHY

453:

The Hodor

Blue Dragon Social
Hodor? (Passive) - If the user says anything other than ā€œHodorā€, then they will be modkilled.
Hodor! (Night) - Hodorizes a player, giving them the Hodorā€™s passive for the day.
Defeat the Unseen or Cult and any neutrals that seek to do you harm.

1 Like

If that actually rolls, Iā€™m killing you D1 or N1 for the post restriction

3 Likes

454

Super Secret Mega Fool

Neutral Special
All Fool SFoL (Passive) - You share a secret chat with any Super Secret Fools during both the day and night.
Protection from Sanity (Passive) - You are immune to death at night, occupation and target changing.
Immunity Schimmunity (Day) - A target player is stripped of their immunity to death at night, if they had it, tonight. - 2 uses
Parfaitā€™s Revenge (Night) - A target player is converted into a Super Secret Fool. - Infinite uses, 1 night cooldown
Foolā€™s Blade (Night) - Kill a target player. - Infinite uses
Your objective is to defeat the Blue Dragon, the scum faction, and any neutrals that seek to do you harm.

(This one canā€™t roll, only appears through conversion)

Super Secret Fool

Neutral Social
All Fool SFoL (Passive) - You share a secret chat with the Super Secret Mega Fool and any other Super Secret Fools during both the day and night.
Seniority (Passive) - The player who has been a Super Secret Fool for the longest time becomes the Super Secret Mega Fool when the previous one dies.
Ultimate Frame (Night) - Frame a target player other than the Super Secret Mega Fool, making them appear to be a member of the scum faction present in the game (you can frame yourself). - Infinite uses
Your objective is to be executed for treason.

5 Likes

Post 455

Passive Maid

Blue Dragon Investigative
Passive Talker (Passive) - You may not start any conversation or inquiry during the day, unless asked to. Doing so will disable Servants Gossip and Servitude Presence .
Servitude Presence (Passive) - If a party other than the Prince and the opposing faction starts a night chat, you will be able to see a log of their conversation the next day.
Surprise Royal Party (Day) - Throw a party for the royalties. Those with royal blood will be able to talk in a night chat during the next night. 0 uses.
Servants Gossip (Night) - Target a player. You will know what classes visit your target. Infinite use.
Maidā€™s Secret Planning (Night) - Prepare a surprise party for the royalty. Using it three times will generate a use of Surprise Royal Party.

Passive Handmaiden

Unseen Investigative
Passive Talker (Passive) - You may not start any conversation or inquiry during the day, unless asked to. Doing so will disable Servants Gossip and Servitude Presence .
Servitude Presence (Passive) - If a party other than the Prince and the opposing faction starts a night chat, you will be able to see a log of their conversation the next day.
Debut Party (Day) - Throw a party for the Assassin and Mastermind. They will receive Royal Blood Passive in addition to their existing passive. 0 uses.
Servants Gossip (Night) - Target a player. You will know what classes visit your target. Infinite use.
Introduction to the King (Night) - Put in a good word of for the Assassin and Mastermind to the King. Using this three times will generate a use of Debut Party.

1 Like

Add foolā€™s passive

Nah, he should turn any guilty voters into other Super Secret Fools.

3 Likes

I didnā€™t have the passive intentionally, otherwise it gets far too out of hand :stuck_out_tongue: (plus, it would hinder the other of SSFs)

456

But pug cits are balanced and fun and itā€™s like the only reason you donā€™t like them is because you have to actually scumread in games with them

Blue Drgaon Social

Named Citizen

1 Like

457

Marl Town Nerd

Passive: Scratchy Voice - You occupy all visitors on nights you target yourself with Rant.
Day: Sworn Enemy of Littens - Fill your target with hatred of Littens. They cannot be occupied or redirected tonight. If you use this on memesky or firekitten it kills them instead. (3 uses)
Night: FM Rant - Screech about FM and unbalanced classes to someone, learning their class type and occupying them. (Infinite)
Night: The Binding of Marl - Sacrifice yourself to kill someone, bypassing everything. Unusable until night 3 (1 Use)

post 458

Poison Master

Neutral Offensive

Natural Flow (Passive) - You are immune to poisoning and occupation.
Nightshade Carrier (Day) - Makes your target immune to poisoning for the rest of the game. If the target is poisoned after the use of this ability, everyone that visit or is visited by the target will be poisoned. 1 use.
Smoothskin Potion (Day) - Make yourself night immune for the night. 3 uses.
Malpractice (Night) - Target a player. If anyone attempt to heal the player that night, the player will die instead. Pierce night immunity. Infinite uses.
Healer (Night) - Heal a target from any attack tonight. Infinite uses.

Convert Immune
Goal: Live to see Blue Dragon and all Alchemists-like class lose.