Grand Idea Mafia: FoL Edition

(what does this reply to me imply monkaS)

390- Cw with Infinite Uses of each ability.

1 Like

391 - Court Wizard renamed to #1 Gamethrowing Class

(don’t know)

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(>-> <-<)

392-

The Captain :shield:

Blue Dragon Offensive
Iron Heart (Passive)- Occupation and Redirection Immune.
Command (Night)- Choose a player. They will be forced to do whatever you tell them to , under the host’s discretion.
Stone Up! (Night)- Become death immune tonight and occupy all visitors. 2 uses.
BD Goal.

Converts into:

The Tyrant :shield:

Unseen Offensive
Iron Heart (Passive)- Occupation and Redirection Immune.
Command (Night)- Choose a player. They will be forced to do whatever you tell them to , under the host’s discretion.
Stone Up! (Night)- Become death immune tonight and occupy all visitors. 2 uses.
Unseen Goal.

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393 - Terrible Dad

Terrible Dad

Neutral Offensive

You can’t kill dad. (Passive) - Immune to death at night.
THANKS DAD. (Passive) - You will know your child’s class at all times.
Leave (Day) - Your child will be prevented from visiting you. - 3 uses
Drink (Night) - Redirect target player to you. - Infinite uses
Funny Dance (Night) Investigative results on target player will be shown as your choosing. - 2 uses
Make sure your child’s faction lose. Your child is [x]

Convert immune

I made this as a joke reverse Mercenary

2 Likes

394 - Number 15
if a number with 15 in it anywhere is rolled (eg, 15, 1500, 150, 215 etc.) class will be renamed to Burger King Foot Lettuce. This can only affect one player and it if affects 2 players, RNG which player gets the Burger King Foot Lettuce name.

Reroll this slot after applying the change.

(i am so sorry)

395- Alchemisian
Has the abilities of both a Physician and Alchemist.

converts into the Herbrewer
who has herbalists abilities plus 1 dayvig.

396 - Sheriff

397

The Gravedigger

Blue Dragon Investigative
Pay-Off(Passive) - If you die at night, publicly identify how you died.
Examination (Night) - Discover how a person died. - Infinite Uses
Second Look (Night) - Discover what a player did on the night of their death. - 4 uses.
Your objective is to Eliminate the Unseen, The Cult, and any Neutrals who stand against you

The Graverobber

Unseen Investigative
Hard Life (Passive) - If you die at night , the Unseen will know which class killed you.
No Evidence (Night) - If target player dies , erase their logs. - 3 uses
Second Look (Night) - Discover what a player did on the night of their death. - Infinite Uses
Your objective is to Eliminate the Blue Dragon and any Neutrals who stand against you.

398- Infinite Shot Vigilante that heals target if somebody else attacks them.
If rolled , another random player must take this role as well.

399- Cult Leader

400- Invoker

401- Acolyte (any suggestion for it)

402 - Marldiedoftheplague - Alchemist who can only yolobomb marl


Acolyte’s a thing in FoL, remember?

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(swear it was removed in fol as well after sfol 18 but ok)

403 - https://forum.imperium42.com/t/class-suggestion-yet-another-necromancer-neutral-killer/47369/6

404- NOT FOUND.

If this rolls immediately modkill a player at the start of the game.
Reroll this slot.

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405:

The Court Magician

Blue Dragon Offensive
Magical Barrier (Day) Make a player conversion immune tonight. 4 uses.
Magical Door (Night) Force anyone attacking your first target to attack the second instead. Notifies you if it redirects an attack.
Tornado (Night) Swap 2 players. Bypasses redirection immunity. 2 uses.
BD Goal.

Converts into the Sage.

406- Paladin

407- Sheriff

408- Knight , but cs is a day ability.

409-

The Effector :shield:

Neutral Special
Bored in the Grave (Passive)- If you die , you can still use your night abilities.
Bless (Night)- Give a player a positive effect. Infinite Uses
Curse (Night)- Give a player a negative effect. Infinite Uses
Use an ability every night until the game ends.

Positive Effects

Activate: If a player has a defence mechanism it will be unusable until someone tries to perform an action that would make the defence successful. When this happens , you will be forced to use the ability. If a player does not have a defence mechanism , they will beneficially target someone with their ability. if they are attacked. 1 use

Backup: If a cop/doctor-type role dies tonight , target player will take their place.

Bulletproof: Target cannot die tonight. This will be randomly passed onto another person if they are attacked. 1 use.

Day: Target will be able to also use their night abilities at day tommorow.

Deathproof: Target cannot be killed in anyway or lynched for 2 nights. 1 use.

Doublevoter: Target player can have two valid votes tomorrow.

Loved: Target player will require an extra vote to be voted tomorrow .

Loyal: Target will be occupied if they attempt to target someone who wins with them tonight.

Lynchproof: Target player cannot be lynched tommorow.

Ninja : Targets action will not count as a visit tonight.

Reflexive: Target player will kill their next visitor(s).

Self-Aware: See everybody’s action tonight. Not what abilities. 1 use.

Strong-Willed: Target will become occupation and redirection immune tonight.

Triggered: If target player runs out of limited abilities , they will take the player below’s limited uses and give it to themselves.

Vengeful: If target player is lynched today , they will be able to kill someone of their choice.

Negative Effects:

Conceal : Target will appear as suspicious tonight.

Ascetic: Target cannot be targeted by anything but night kills tonight.

Beloved: Target player will cause the next day phase to be skipped upon death. 1 use.

Compulsive: Target player will be forced to succeed in a night action tonight or die. 1 use

Delayed: Target will receive results 1 night later tonight.

Denied: Target will not be able to use their night abilities on odd nights. 1 use.

False: Target player will lose all abilities. 1 use.

Hated: Target player will take one less vote to be voted up tomorrow.

Hidden: Target player will not know what happens to them tonight , except death.

Loud: If target player visits someone tonight , the person that they visited will know they did.

Macho: Target cannot be saved by protective roles tonight.

No Plz: Remove targets night abilities. Target will only be able to use night abilities if they say “Nibble” 3 times consecutively within chat , on seperate messages. Another player will have to say NightX before this in the day , and after you say Nibble thrice , the same player must say Nibble before another player says a message. 1 use.

Novice: Target will not be able to use night abilities tonight.

Percentagize: Target players night ability only has a 50% of actual success.

Anti-Firekitten: Target player only has 25 posts per day. If they exceed this they will be modkilled.

Regretful: If you die , target player dies. 1 use.

Self: Target player will unkownigly target themself tonight.

Suicide: Target will die in 2 nights. 1 use.

Voteless: Negate targets votes tommorow.

1-Shot: Target only has 1 use of all their abilities.