https://i.imgur.com/UmML1lm.jpg
someone end me
Gonk seems pretty cool. Iāve been super casual for like the last 3 expansions though.
I got gonk
well I guess I know what Ixm playing at the start
so it seems things have gotten worse since I quit right after witchwood released. Am I correct?
I got the same one. FML.
twinsies
not necessarily
https://i.imgur.com/PrN2u3V.png
Dog was playing this deck on stream.
At rank 25+ legend.
Hakkar Druid is broken, you can deal over 50 damage in a turn with it.
WHAT A WORLD
The combo is the same as normal togwaggle druid except instead of dealing small damage and taking their deck
you just win
To perform the OTK
Requirement 1) A Reach Fatigue
Requirement 2) Get a twig of the world tree to 1 remaining durability
Requirement 3) Have both Togwaggle and Hakkar in hand, along with 2 naturalize.
Step 1) Play Hakkar
Step 2) Break your twig
Step 3) Play Togwaggle
Step 4) Naturalize your hakkar
Step 5) Naturalize your togwaggle
Your opponent will draw the first corrupted blood immediately, taking 3 damage and shuffling 2 corrupted blood into their deck. They also take 3 fatigue damage from the first naturalize.
On the next naturalize their first draw will trigger both corrupted blood in their deck, dealing 6 damage and shuffling four more corrupted blood into their deck. 3 more fatigue damage from this specific draw.
On the second draw from that same naturalize, they will trigger all four corrupted bloods and take 12 damage. They then shuffle EIGHT corrupted blood back into their deck. They take 4 more fatigue damage.
After you end your turn, their natural draw will occur.
On that natural draw, they will trigger all eight bloods, taking 24 damage. Plus the 5 damage from fatigue.
Add up all the damage numbers that iāve bolded/italicized.
Even More damage than Malygos druid can put out under the same parameters. With just one naturalize, you kill any opponent at 30 health.
Means you canāt use the Naturalize as direct removal which Druid already struggles under and itās weak against weapon removal. Still a cool combo.
Against weapon removal, so long as you have two turns you can still pull it off
Only control decks run weapon removal (unless itās odd rogue) so you generally have that second turn due to your sheer amount of armor
You just hakkar + coin or innervate, naturalize your hakkar
Youāll take the first 6 damage too, but the next turn you can togwaggle and kill your opponent with the second naturalize.
Iām just salty, because I donāt have the resources to make a deck with niche legendaries, plus I donāt like Druid
Also
If you HAVE to use a naturalize, itās fine. So long as you have a spellstone to kill hakkar
against classes which canāt go over 30 hp
Iām not happy about it either iām angry
ITS ANOTHER TIER ONE DRUID DECK

At least this counters Druid somewhat. RIP, also legendary
If Blizzard would make a spell that kills every tryharding opponent i would gladly return to Hearthstone. Dream will come true someday.
*sips tea 
then they just ramp again lol
Itās a counter at fatigue combined with weapon removal. At least it will buy you a lot of turns.