When a player gets lynched (not killed) they’re erased from the Timeline, changing the future.
For example;
Pretend that, night 1, a doctor heals the JailKeeper, who jailed the Mafia Goon, and the Jailor was attacked by the Serial Killer. Therefore, no one dies because the doctor prevented the attack.
Then, the next day the doctor is lynched. This renders null everything the Doctor previously did. Including the Heal… so the Jailor also dies.
The Goon is shot the following night and the Serial Killer is lynched. This renders null both kills… so the Jailor is resurrected.
To make things easier;
Only lynchées will be erased from the timeline.
Lynchees cannot Be resurrected.
Roles and factions are not flipped on death unless lynched.
Evils can be resurrected.
No dead interaction. No dead chat.
I thought this was an interesting idea, because anything can change with a single lynch.