Infiltration in Bowser's Castle FM | Rerolling

You also spelled that wrong, its Piranha

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No usage count on this one either

Guessing it’s a infinite

Yep

If it’s not infinite

I would still be like

No I am using this even though you said I can’t.

Lol

/Join
My first FM on this site, and with a bastard mechanic that has the potential to completely screw us over.
H~Y~P~E!

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Welcome to ze game then

Yay now im not the Total nub anymore

But but

Just some clarification questions and comments! Big Wall o’ Text ahead!

There doesn’t seem to be an ability here that allows Luigi to “target” anyone. Perhaps that’s a Day Ability you forgot to add, perhaps I’m just dull. Elaborate here?

Doesn’t “Mushroom House” directly out any Infiltrators it’s placed on, if they get a visit? I mean yeah, they can lock themselves into a Hammer Bros claim but that seems really clunky to me. AFAIK no other roles “block” or “prevent” visits (it’s not even listed as an effect of being in Bowser Jr’s clown car.) Even if it is, visit prevention via clown car seems pretty easy to confirm. My suggested change is to just let this ability target anyone (and block all visits, including Infil visits), clears up a lot of issues.

Eek, Suicidal seems like it could be REALLY problematic, namely locking up the killing abilities of NK and just … having them auto-lose? I’d add some sort of cooldown onto the ability at least.

So is Haunt supposed to be functionally the same as ToL’s old Link Minds? As it stands, the wording here suggests that the haunted player doesn’t actually see Boo’s messages which seems overly clunky. The Link Minds ability description for refrence:

Link your mind with a player, allowing you to anonymously talk to them, and allowing them to talk with the dead, for the rest of the night.

As mentioned above, does being in the clown car prevent night visits? This seems like a Prince parallel, so I’m not 100% sure if this exclusion was intentional.

Really not sure that period is supposed to be there.
:thinking:

INB4 only one of these spawn.

Aww c’mon, make it disable its own abilities at least, not suicide. That seems really unfun especially in a forum setting, but I’m not as experienced with FM and especially FoL as others, so feel free to disagree.

I REALLY don’t like this role to be honest. It’s pretty much playing a completely different game than everything else, there’s almost no reason for it not to publicly out itself if it’s legitimate, and it’s just ugh.
If I were to suggest a change, give the ghosts some affect outside of this one role. If Professor E. Gadd is alive, these ghosts are pestering the Minions in some way and there’s actually an incentive for this neutral to keep quiet as for Minions not to kill him in lieu of dealing with ghost bullshit. Just a suggestion, and this role will PROBABLY be fine if it stays in the game. It doesn’t break anything, just seems kind of unfun and uninteractive to me. No other players really have an incentive to care about you.

Give “Yoink!” infinite uses, it already replaces itself after a success. It’d suck to miss your sole "Yoink!" and just sit there with nothing to do, every night.

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I think it shouldn’t sucide

Just disable

ew no don’t.
if the wincon of the neut isn’t flexible/changable already, don’t make it convertable.
(in ref. to convertable shadow mario)

Luigi’s Green Missile is a target kill, you target a player and kill them

All “target” is a player who you want to use your ability on

ohhh ok. this confused me at first because that’s not really how most class cards are written but
:man_shrugging:

Lol yeah i feel ya

Pug just worded it in the most confusing way possible lel

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Pretty much every class does something every night so it’s not a huge deal. Also you don’t need yoink for your win condition

I don’t wanna die if I did my goal D: