Infiltrator (Neutral Social)

Infiltrator
Unique Occupy Immune Neutral Social

Passive 1 - Read Lips: Able to spy and read all whispers
Passive 2 - On a mission: Cannot be occupied at night.


Night Ability 1 - Expert Deduction: Discover a player’s class. (Infinite)
Night Ability 2 - Spiteful Execution: Attack a player (1 use).


Day Ability - Hidden Message: Your next whisper is hidden


Win Condition:
Survive to see the defeat of the blue dragon

2 Likes

Hmm idk. I like it but it seems a bit too powerful. He can find and kill prince in 2 nights.

Change this to just a single use ‘kill a player’ with nothing else attached. It makes more sense given the passives to read whispers in their entirety.


Something else that could be done with this class is to give it a way to ‘noble twin’. Most of the time this class claims Noble, given the whisper reading.

A way to make Nobles unconfirmable actually sounds like a great idea.

This should just be a normal occupation immunity.

Bypassing night immunity is too much. The only reason why a BD would have night immunity is if the king guards them.

Should be “survive to see the blue dragon defeated”. I’m not against having this win con for SS, but an anti-whisper NE should have it

took some suggestions into account now.

3 things need to be fix here:

1 - Social mean using the chatbox to gather info/deduct evil. And your class near the point of Special Class

2 - Occ immune Social? claps you juat created an unstoppable neut

3 - Hidden whisper? I prefer check a player to see if they talk to someone at night ( get result in the end of night)

Without at least night immunity, I would advise against this change.