Penalty is forced execution. Pretty much like Pet talking in Airlock.
No
The ability text must state the penalty for there to be one
Psychopath currently has no text for this. The penalty does not have to be forced execution.
this was not updated in his OP
that’s where i snipped things from
Also, even if the penalty were execution, like I said, no one who wasn’t made mad by psycopath would ever claim to be an evil character.
It’s really trash. Just a heavily nerfed version of Cerenovous because of both the above reason and the fact that they do not get to choose their target nor the role they are made mad as. ST decides both at the start.
Like I said, it’s unplayable currently and needs a balance overhaul. Same applies to queen, due to reasoning in the previous post i pinged you in, Kyo.
cc @KyoDaz
last thought: also, the matchmaker is an obscenely buffed version of the seamstress.
There’s a reason why the seamstress can only act once per game.
forcing the matchmaker to target neighbor pairs is nowhere near enough of a nerf to make this have infinite uses as compared to one use.
last last thought: the word “anonymous” is utterly meaningless because no one has any comparable ability to the Quack, so that word was removed.
last last last thought: Doubling the weight of a pardon vote does absolutely nothing; it can’t possibly change the threshold for the number of votes for execution needed to execute someone, so we changed the text for Lady to “Your vote for execution silently counts as two.”
Quack : Each night
*
, choose a player; they die. You may send as many messages directly through the storyteller as you would like at any time, with each message targeting every member of a specific alignment or role type of your choice (good, evil, townsfolk, outsider, minion, or demon).
good thing the quack can talk to the demon
yes, you can talk to yourself.
The quack to the demon within “Oh you quack me up sometimes”
Demon should have a gun
Queen : You start with all good players knowing your identity & role. If you die, evils win.
this is unbelievably frustrating
demon will hunt her down and kill her eventually
It’s trash
The downside is so much greater than the upside that currently it’s noticeably more like an outsider than a townsfolk
either way it’s unplayable in its current state, though.
assassin in the palace as a setup revolves around the one scum having only one shot of their kill
queen just…doesn’t work
also, no role should be unbluffable instantly from the start of the game
No clocktower role ever has been, and none ever will be
yes i know airlock has VIP. But by design, airlock is just a good deal more mechanically oriented than clocktower. Such a role cannot be allowed to exist in any variant of clocktower / BotF.
imagine getting queen as a bluff because the st is a gamer
Psychic : Once per game, during the day, publicly make a statement that a player is a minion. The Storyteller announces the result.
isn’t this just an IC daycop
isn’t this just an IC daycop
It’s like slayer
it can be bluffed; ST will just always say no if you aren’t the psychic.
Matchmaker : Each night, target two players that are neighbors. Learn if they are the same alignment.
this is like
really fucking strong
wow