That’s why this hood has scum in it.
Becouse I don’t belive 2-full town neighborhoods make any sense here.
That’s why this hood has scum in it.
Becouse I don’t belive 2-full town neighborhoods make any sense here.
based on numbers it’s definitely more than two neighborhoods. We only know of ours and the one with Arete and Nuclear_rehab in it
1 full town neighborhood And mason?
The point is not that it’s unlikely to exist.
The point is it is unlikely to exist ONE INSIDE ANOTHER.
I doubt we’re full town
Same unless we all rolled town. In which case I think that isnt so.
Thatd be equivalent of choosing 5 ppl through RNG And saying there is 1 scum in it
How many scum in 29?
Statistically there should be one Mafia in this neighborhood
19~25%.
so like 6-8
I don’t think it’d be good to look at it that way.
It’s probably better to think of it how the game is setup with the various neighborhoods but only one enemy.
Do these neighborhoods help Enemy Stand Users or JoBros more?
Thats not a Good Use of stats since Any group of 5 people you choose will have that prob
Enemy stand.
Yes that is the point.
I agree, but we should try to turn that point around using our abilities. If we can out all of our Enemy Stand Users we have a very powerful tool in this chat
@Emilia if you say everything was randomized.
How do you imagine this chat be any useful if 5 scum rolled to be in it?
Flavor being not-aligment indicative means that our neighborhood, having antagonist flavor, can still be town.
But it does not mean whole game was randomized.
This game was designed, not randomized.
It wouldnt be useful it would just exist
That’s why this makes no sense in designed game.
It wouldnt be flavour nai then
True, so eevee and Kyle mafia? Can someone be mason with mafia?