The Troublemaker
Neutral Special
Passive (Confusion) - Immune to Occupation and Redirection. Immune to Death at Night.
Day Ability (Misdirect) - Make a player accuse another player of treason.(3 Uses)
Day Ability (Trollbox) - Whisper a phrase. It will look like the targeted player said it.(Infinite Uses)Night Ability (Switch) - Select 2 players at night , causing every action against one to target the other.(Infinite Uses - The visitors will not be notified of this change)
Night Ability (Mayhem) - “Scout” a player. If they are converted , they will learn your identity.(Infinite Uses)
Night Ability (Peacemaker) - Select yourself at night. Everyone visiting you will die.(2 Uses)
Night Ability (Agility) - If you are attacked tonight , your target is attacked instead of you.(1 Use - Bypasses Healing/Immunity)
Goal: Survive to see The Blue Dragon lose.
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