liek the cult.
The mega mind
spawns in all games with silent
Death immune (passive) immune to death at night
sneaky (passive) detective will see you as “not suspicious” nights 1-3; if you die night 1,2, or 3, the hitman will become the megamind
convert (night, infinite uses/ 1-day cool-down) attempt to convert the target into the silent.
The hitman
spawns in all games with the silent
Hit (night, infinite uses) kill your target
forage for cyanide (night, infinite uses) gain a use of the “cyanide” ability
cyanide (day, 1 uses) poison your target. they will die in two nights.
Silence (day, 2 uses) your target will be unable to speak for 10 seconds.
The extortionist
what the megamind converts players into
promote self (passive) if there is no hitman, you become hitman
Blackmail (night, infinite uses) player can’t speak tomorrow.
The detective
spawns with silent, like paladin in cult games.
shed disguises (night, infinite uses) determine if your target is a member of the silent.
Posse formation (night, 1 uses) if your target is a blue dragon non-royal, you will turn them into a knight; you will them who you are, regardless.
Additional notes: I thought it was a pretty cool idea, great addition to the game. Please leave suggestions below!