Legends of Merathia (A D&D campaign)[Chapter Six: Manhunt]

Grimm walks up as this conversation finishes.
“Are we ready? Do we 'ave a plan?” (@SoulShard @AgentBoin )

“We kill them?”

Rina looks uncomfortable.

“Well, knocking them out could work, but, depending on what exactly they are doing, we might need to kill them. Who knowsss maybe they’re under ssssome kind of freaky trance”

( /join the death queue)

we knock them out. I refuse to kill in the name of the archmage

Theres a noise from beyond a nearby door

“Hm? What’s that?”

it’s a noise from beyond a nearby door

puts my ear to said door

(gets 6 on perception aka not a crit)

The noise is too muffled by the door to make out what it is

so do we knock the wizards out? or investigate though here?

or you know just talk with the wizards?

“ze question comes down to zis… do we trust briwyn?”

thats a big no.

I walk up to the wizards ok you all. what kind of ritual are you all performing?

Let us talk first zen.

The wizards do not respond

Grimm walks up (and assuming they continue to not respond) he taps one on the shoulder.
“…'ello? Friend?”

The wizard does not respond

Grimm turns to Val and Valyria.
“…Do either of you know what 'zey are doing?.. We can’t just slaughter unresponsive students.” (@SoulShard @AgentBoin)