Legends of Merathia (A D&D campaign)[Chapter Six: Manhunt]

casts magical mage armor

Maledith gets into the second boat, only one more person can get in the boat with him

(So, Me, Rina, Valy in one, Maledith in another, Val, Thalia and Nysia in the last?)

Slides into Val’s boat I guess

(Val, Thalia and Nysia in one boat)
(Maledith and up to one other in the second)
(The rest in the third)

“I’ll be with Maledith!”

She climbs the second boat. The boat shakes a little as her weight adds to the floating vassal.

“Wow, creaky! I’m sure this boat won’t sink! 30% guarantee!”

Valyria and Grimm get in the third boat because there are no other choices haha

The boats set sail into the wild blue yonder, onward towards Illima

Maledith sighs and takes out his shawm, he looks at it

Chapter One End

Chapter Two: Risk & Reward

Roughly 2 hours into the voyage, Thalia calls out

Everyone! Lower your sails and be as still as possible!

She lowers the sail on her boat

Maledith lowers his aswell, he asks Thalia

“What is the matter?”

He takes out his greataxe

is sitting down talking in a unknown language with unblinking

Look!

She points to ripples that are making their way towards the boats

“Oh for the love of god let’s try not to fight on the waters”

He holsters his weapons and looks at Rina

@Damafaud

“Be careful.”

Whatever is causing that has been tailing us since Horaema, if it wasn’t dangerous it surely would have left us alone by now

snaps out of it what did I miss OMG THE WAVES?

A harpoon comes flying out of the water, heading towards Thalia(17), Thalia takes 14(2d6+4) piercing damage, the harpoon is pulled back, Thalia barely manages to stay on the boat

Roll for Initiative