Legends of Merathia (A D&D campaign)[Chapter Six: Manhunt]

I will explain later

{we must be off right now.)

{Yup! We’re in a hurry!}

{Who is this “Valdy”?}

{that does not matter)

{It sounds like it matters greatly}

{why would you care? I thought you did not want anything to do with greesha)

{Don’t be too mean. He’s my friend! You should meet him some time when he’s he. He’s cool.}

{If you’re heading through our woods simply to kill an innocent man, then I cannot allow it}

{Innocent? No, no, no. Igrid is evil, too. So this is a fight in grey.}

{that is we are going to fiqure out. if he is innocent.}

{now you have wasted enough of our time. it was nice meeting you but we must be off}

[Why the shit is everything in brackets]

(we are speaking in elvish something you can’t understand)

(Curvy brackets for elvish)

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{Very well, I will let you pass, but if you kill this man, Igrid, I can guarantee you will not have a good time}

{However, if you only intend to prove his innocence, I have a friend, one of the few good men in Greesha, head to the Rusty Knife, and tell them Astraea sent you}

Astraea retreats back into the foliage, whispers are heard

(I do curly brackets to denote translation)

{we shall find out if he is innocent but that may not be the outcome}

(I demand primordial be alternating lowercase and uppercase. Kappa)

{Nice meeting you, Astraea!}

she turns to Val

That wasn’t so bad, right?

I start walking and if we do kill him. she and a clan of elves will be after us. nothing bad will happen now. but you have opened the doors to our doom