Legends of Merathia (A D&D campaign)[Chapter Six: Manhunt]

Wex: According to the wizard, this bag, or “the junkyard”, as I believe it’s officially known, has existed for centuries, passed down between owners, along the way it’s picked up a fair population, couple of hundred I think
Wex: So yes, I do have a town in my bag

Halfling: So what do you need?
Wex: Have you seen any witches, wizards, archmages or other magically-inclined persons around here recently?
Halfling: Hmm

who is the leader of junktown?

Wex: That’d be Wise Old Jack

may we go meet with wise old jack?

Wex: I don’t see why not
Wex: Maisie, can you lead the way
Maisie: Sure thing
She pulls herself out of the junkpile, then starts walking down a small path, well, it’s less of a path and more of a divide between piles, where the glistening rainbow-patterned floor can be seen

how do you all eat?

Maisie: Farms

Looks around for any idk useful weapons, who knows maybe a ledgendary sword is here

do you use crops like in the underdark that don’t need sunlight to grow?

Maisie: We have light, it’s weird and doesn’t make sense but it’s enough to grow crops

Nysia finds Elgammero’s legendary blade, Fragilitus!

(That sounds like a blade who breaks after 1 swing lel)

(that’s literally exactly what it is)

Dispite the name Nysia takes it anyways

For the hell of it, idk maybe it’s a key kappa

is going to the old wise man

quickly catches up to Val

eventually they reach a collection of small houses made of junk

Grimm walks up and knocks on a random door. “Hello?”

An elf with silvery-grey hair opens the door