Legends of Merathia (A D&D campaign)[Chapter Six: Manhunt]

the shady mysterious figure Valyria looks up from her drink

People having fun whithout me? So rude!

She runs out Bandits? Those fools!

Time to show you fools what i can do! Valyria casts Toll the dead on bandit 5

(Toll the dead d12=11 DC = 14) (d12 instead of d8 because target has lost HP already)

Bandit 5 shrugs off the attack

Marl said Grimm holds his action

Val gets up from her seat and chats words in a unknown language and points her finger at Bandit 5 causing the dolorous bell sounds to return

you have made a foolish choice for the music is on our side and with it. I return

(Toll the dead 1d12 = 5 DC =14)

Bandit 5 shrugs off the attack, laughing

B5: I’m not afraid of your parlour tricks!

Bandit 2 attacks Val with a crossbow(13), Val takes 4(1d8+1) piercing damage

Bandit 3 attacks Rina with a crossbow(11), it misses

Bandit 4 attacks Grimm with a scimitar(19), Grimm takes 7(1d6+1) slashing damage

Bandit 5 attacks Maledith with a scimitar(7), it misses

Bandit 6 attacks Maledith with a scimitar(16), Maledith takes 2((1d6+1)/2) slashing damage

Maledith looks at the wound the bandit just inflicted to him

“You call this a hit?? I’ll show you a hit!”.

He accurately attacks Bandit 5 with his greataxe, aiming for the head (AC = 16, DMG = 18)

Maledith’s axe passes straight through the Bandit

B5: Pah, you didn’t even h-

The bandit’s gloating is cut short as he falls onto the floor in two halves

whistles

“Damn.”

“Nice! You better pay for the drink to balance your karma!”

Rina charges forward and strike her rapier at Bandit 4

[Weapon Hit: 1d20+2+Dex Mod=8+2+3=13]
[Rapier strike: 1d8+3=4+3=7]

She glances at Val, who is hurt. Again.

“Are you alright? I’ll kiss your wound if it makes it better”

[Healing word: 1d4+Cha Modifier=3+3=6]

(Grimm is at one HP. o.o)

Bandit 4 fucking dies

Hexes bandit 3 and misses the blast again

“… I wish for everyone to die in a fire now.”

starts getting visably angry

Ill show you scum!!!

She uses toll the dead on bandit 2

It barely does anything

Why does this happen to me…

Bandit 2 feels funny, as if he took 1 damage, but assumes it’s the blood loss

Grimm tosses his shield aside and raises his hammer with both hands. He brings it down on the bandit standing in front of him with a scimitar. (Rolled a 23 to hit and an 8 on the damage.)
“In 'ze name of Pelor, begone! I will not let you continue to harm my friends!”

(the only bandit near you was 4 and he dieded)

(Oh, I charge at 6 then with my hammer in both hands, as previously stated.)

(Swinging it like a running swing with a baseball bat, instead of an overhead smash)

Bandit Six drops an iron flask as he’s smashed into the floor

Grimm stands tall and says to the bandits “Your friends are dead! You will soon join 'zem if you do not flee.” Grimm touches his chest and a golden light mends his wounds, restoring 5 of his HP.