If they leave immediately maybe have it random?
But rng is bad sooo idrk what to do
If they leave immediately maybe have it random?
But rng is bad sooo idrk what to do
They could either choose immediately (say have the next phase, whether night or day to decide) or they are informed of their mercs existence D0 and can constantly toggle who their successor is in preparation for when they die.
What if merc just got a random member of the same faction. This removes any confirmability of the merc.
Edit: Iām still iffy on this as itās just āan extra faction memberā
The idea isnāt bad, but what is it trying to accomplish?
It seems like it really just makes it so the Merc can still use their abilities after the first one dies, because theyāll still end up allied to the same faction for the most part.
Neutral contracts could be messy.
It means we can have the old merc, which I think most ppl preferred, but avoid the bussing/gamethrowing problem.
But whatās the point if they still end up with one faction?
Because your target chooses there is more deceit involved. A dead BD target may not know another confirmed BD or believe a fake claiming scum resulting in you switching sides. If your contract was neutral you can have a new contract unlike before, but your dead neutral will probably give you someone completely random as a new contract as they have likely already lost so donāt care.
Granted if your original target was unseen/cult 99% of the time you will be guaranteed to have your next target as their scum buddy so thereās not that much change there. Then again I think having an individual target as opposed to a faction is more interactive for the mercenary.
Neutrals contracts would still have the merc suicide. Alch and nk are strong, and a merc solves a lot of issues plaguing sorc and reaper.
I like that direction comparatively I guess
What happens if they donāt choose?
Well the biggest issue with that is when you allow the person to choose the Mercās next contract.
If you leave it for after they die, then a lot of people just wonāt do it and will leave immediately. Or what happens if they disconnect. Would they just get a member of the same faction? This would lead to people leaving without selecting one on purpose.
If you have it something they choose while still alive, then that means it confirms they have a Merc. The only solution to that is to constantly have it there, which would be useless clutter for most player. It also leads to the possibility of people just ignoring it, since the odds of them needing it would be low.
Can we just give the merc a new random target?
If it popped up immediately after their death, this may be avoided
Still, definitely a good point.
I think mercās new win condition is what makes her too swingy.
I suggest giving merc her old win condition of āMake sure your contract survivesā. But also adding a passive:
āIf your contract would die at night you will die in their placeā
Maybe even make it so it works on princeās execution as well.
Everyone keeps saying that the new Merc is swingy, but the spawning system takes into account what their starting contractās faction is.
It is a lot more consistent than the old Merc, who just had a completely random contract at the start. Also the fact that the Merc could easily contract the Prince.
The win condition doesnāt matter. Itās the force pardon and still living after their contract dies.
That passive could also help against the āstill living after contract diesā thing.
I would have it pop up immediately, and they must choose someone by the end of the phase (if itās night or day depends on when their target died.)
After thinking about it i think the best thing to do if they donāt choose a target is to let the mercenary then choose a target instead. As their original target gets first priority to choose, the merc still cannot bus their target as they canāt rely on them not choosing anyone, so it would not change anything.