Merchant (Neutral Offensive)

Merchant: Neutral Offensive

Passive: Haggler: Occupy and redirect immune.

Day Ability: Pay Bail: Force pardon someone. One use.

Night Ability: Sell Wares: Occupy someone. Unlimited uses.

Night Ability 2: Advertise. Make all your visitors target your target. Unlimited uses.

Goal: Stall the game for 9 days.

Just an odd idea I had. Not sure if it would hold up, but I feel like it is an interesting neutral goal, though it is against both the factions.

1 Like

Does he need to survive those days?

Because survive for 8 days sounds doable but hard. Also he would need a method of self defense in that case (not particularly hard. Lots of options with an offensive type)

I think it could go either way. If he had to survive, I would want something also to do with occupation. I’d prefer to take a different route then Butler’s party, since that makes it maybe too hard to distinguish, but something along those lines.

I think 8 days is a good length. I’m going to put that as the goal.

How about a redirect? In a role I suggested on the ToS form with this wincon I gave him the ability to swap himself with his target (just like tornado) and heal his target.

I like it. Adding it.

I would like to give you a theme:

The Merchant

Passive: Clever ----> Haggler

Day Ability: Pay Bail

Night Ability 1: Stall -----> Sell Wares

Night Ability 2: Divert ----> Advertise

If everyone dies, the Merchant can’t sell stuff, right?

So he needs to ensure he can survive until Day 9, and make the game prolong itself.

2 Likes

I like the theme. I’m changing it now.

33/10