Welcome to Minority rule 8 hosted by Pug
The rules are pretty simple. I will present you a choice of several rooms—just choose one to enter! If you pick the room with the most people, you will all meet a horrible demise!
How to play?
Every round, you will be given a list of rooms to choose from. PM me your pick privately. If you pick the room a majority of the players pick, you will be eliminated. Only one room can have majority. If there is a tie the room which is higher up on the hierarchy has majority. The game will end once there are two or fewer players left. Do /Join to join. Feel free to PM or DM each other as long as you include me.
Rooms
Air - All pickers become light.
Betrayal - If this room is tied for the minority, it gains infinite picks and becomes the majority.
Bloodlust - One random player in this room will be Marked.
Death - Everyone who picks this dies, even if it is not the majority.
Dice - Everyone who picks this is given a random status.
Divide - Everyone who picks this counts as half.
Duplicacy - Takes the effect of the room with the majority, after all other room effects are applied.
Earth - A random picker becomes heavy.
Evil - All pickers become cursed.
False - This room does nothing, but it takes the name of another random room.
Feast - All pickers gain a tangerine.
Force - A random person who did pick this will change to a random room in the current pool.
Graveyard - If this room is the minority, or tied for the minority, 3 random dead players will be revived
Gravity - A random person who did not pick this will change to this room.
Herd - This room will take the name of a player that is currently living. A random player who picked this room will gain the Sheep status for the next round, with the player who the room is named after is the shepherd. This does not count the player who the room is named after.
Holy - A random picker becomes a saint. All other pickers become cursed.
Illusion - This room takes the effect of another secret item before the start of the round.
Insanity - All pickers becomes insane.
Life - If nobody picks this, everybody dies.
Luck - If this room is the majority, then one random picker will survive. If this is not the majority, then one random picker will die.
Multiply - Everyone who picks this counts as two.
Mundane - This room literally does nothing.
Murder - One random picker becomes a Serial Killer
Protection - All pickers are immune to death this round for any reason other than the majority. A random picker becomes a bodyguard.
Purity - Everyone who picks this loses all statuses.
Rejuvinate - Everyone who picks this becomes healthy.
Secrecy - All pickers become cultists.
Seinfeld - If this room reaches majority, everyone who picked it must tell a joke on the thread. The host must then choose the best joke and the person who told that one survives.
Spite - A random picker will becomes cursed.
Thief - All pickers may steal one tangerine from another player in the room.
Unity - If all players pick this, nobody will die due to the majority.
Statuses
Bodyguard - Nobody who picks the same room as you can die for any reason other than the majority. If anyone who would die without your intervention is saved, you will die instead.
Cultist - If there are any cultists, then there will be an item that only its members may pick. It will be denoted in [brackets].
Cursed- You will die next round unless your status is removed or your death is prevented. This status is removed afterwards.
Healthy - You cannot die for any reason except for the majority. Once your death is prevented by this status, this status will be removed.
Insane - Next round you must pick the majority or you will die. This status is removed afterwards.
Light - You do not count as a picker for the next round. This status is removed afterwards.
Heavy - Your pick counts as two picks for the next round. This status is removed afterwards.
Marked - will appear next to your name on the playerlist. If you die next round, all players who were in the room with you the previous round gain a tangerine. This status is removed afterwards.
Saint- You are immune to death. Once your death is prevented by this status, this status will be removed.
Serial Killer - A random person who picks the same item as you will die.
Sheep - Next round, you are forced to pick exactly what your shepherd picked. This status is removed afterwards.
Order of application goes:
Effects of the Room
Existing Statuses
Majority calculated (Death from majority happens here.)
New Statuses
Extra Rules
- This game will be played on your own. No partners. Sorry.
- Each round one room will have a tangerine in it . If there are 2 players left alive at the end whoever has the most tangerines wins. If both have the same it is a draw.
Hippo’s Changes
There are several changes within the rooms and statuses this time. The aim was to try to reduce RNG a bit (only in a few rooms where it wasn’t necessary) and make more rooms present interesting scenarios. There is still the same amount of rooms. Look at the Change Log in Minority Rule 7 for precisely what was changed.
The way the game works is fundamentally different in this one. The rooms will be drawn in an order, and if multiple rooms are tied for majority only the room first drawn (highest up on the list) will be eliminated.
Example
Rooms are drawn in a hierarchy. For example in round 1 the rooms could be:
1: Holy (4 people chose this)
2: Earth (3 people chose this)
3: Death (1 person chose this)
4: Luck (4 people chose this)
Normally both everyone in Holy AND everyone in Luck would be eliminated as they tie for the majority. However, with the new hierarchy rules ONLY the people in Holy are eliminated as it is higher up than Luck .
This will make the game last longer so you do not need so many people, and reduces the chance of a draw. It should also make the game more tactical hopefully, which is the main aim of most of the other changes.
Useful Links:
Minority Rule Hub
Minority Rule 1
Minority Rule 2
Minority Rule 3
Minority Rule 4
Minority Rule 5
Minority Rule 6
Minority Rule 7
Living Players:
- Sam17z
Sad Anime Deaths
Round 1:
Majority - Marl, Qwert, Marcus, Ashe, Nerble, Solic, Damafaud, Bazinga, psychoneirik
Death - Celestargaret
No Choice - Memesky
Round 2:
Majority - Luxy
Insanity - htm
Round 3:
Majority - NuclearBurrito, Firekitten, Hippo, orange, Livicus, Mercenary
Round 4:
Majority - Icibalus, Squid, Poke
No Choice - Maxi
Timestamps:
Change Log
- Added Herd and Sheep status to spice up gameplay.
- Added Thief for the mechanic.
- Added Bloodlust, also regarding
- Added Seinfeld as a joke room.