Minority Rule
Solitary, such a lovely thing to seek
Because majority will be slaughtered as sheep
-Kitty
Welcome to Minority Rule! A place where you will try to get rid of all unwanted company and gain the ultimate prize! Anyway, before you, I will present a choice of doors with pretty plaques on them. Just choose one to continue! Do you remember the popularity contest rule? Well, I think it sucks, so from now on, the most popular room will be… well, I don’t know what I will do, but I will do something. Goodbye, and good luck!
This game is hosted with the permission of Ddynamo, the creator.
How to play?
Every round, you will be given a list of rooms to choose from. PM me your pick privately. if you pick the room majority of the players pick, you will be eliminated. If there is a tie, then both rooms are considered a majority and players who picked both are eliminated. The game will end once there are two or fewer players left. Do /Join. Bribery will bring you somewhere. Feel free to PM or DM each other as long as you include me.
ITEMS:
Betrayal - If this room is tied for the minority, it gains infinite picks and becomes the majority.
Death - Everyone who picks this dies, even if it is not the majority.
Divide - Everyone who picks this counts as half.
Evil - All pickers become cursed.
False - This room does nothing, but it takes the name of another random item.
Force - A random person who did pick this will change to a random room in the current pool.
Gravity - A random person who did not pick this will change to this room.
Holy - A random picker becomes a saint. All other pickers become cursed.
Illusion - This room takes the effect of another secret item before the start of the round.
Insanity - A random picker becomes insane.
Life - If nobody picks this, everybody dies.
Luck - If this room is the majority, then one random picker will survive. If this is not the majority, then one random picker will die.
Majority - If this room is the majority, the items with the second most votes will be the majority.
Multiply - Everyone who picks this counts as two.
Mundane - This room literally does nothing.
Murder - One random picker becomes a Serial Killer
Mystery - All pickers gain random statuses.
Permanency - If picked by anyone, this room will also be in the pool for the next round.
Protection - All pickers are immune to death this round for any reason other than the majority. A random picker becomes a bodyguard.
Purity - Everyone who picks this loses all statuses.
Spite - A random picker will becomes cursed.
Secrecy - All pickers become cultists.
STATUS:
Bodyguard - Nobody who picks the same item as you can die for any reason other than the majority. If anyone who would die without your intervention is saved, you will die instead.
Cultist - If there are any cultists, then there will be an item that only its members may pick. It will be denoted in [brackets].
Cursed- You will die next round unless your status is removed or your death is prevented. This status is removed afterwards.
Healthy - You are cannot receive any statuses until this one is removed. This removes all current statuses.
Insane - You must pick the majority or you will die.
Saint- You are immune to death. Once your death is prevented by this status, this status will be removed.
Serial Killer - A random person who picks the same item as you will die.
Signups:
- Rogue
- Ashe
- Orangeandblack5
- NuclearBurrito
- PokemonKidRyan
- deafdood
- Moleland
- Strangle
- Icibalus
- Frostwolf103
- PolikShadowBliss
- Sketch
- Insanity
- Hippolytus
- Methnor
There can be more.