[Misc] Battlestar Galactica Board Game on the Forums [Canned]

So you can either decrease population from 12 to 10, or decrease morale from 10 to 9 and also place a second basestar and fourth through sixth raiders in front of galactica and third through fifth civilian ships behind galactica.

Also please do this if everyone is I agreement I have to enter my exam I threw minutes and it’s an unknown end. (Based on hownlong it takes me.)

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good luck, that means the game will probably pause for a bit at the next crisis phase.

Hippolytus, Jane, your power craving Admiral wants to just… sacrifice civilian lives… are you really okay with that :eyes:

Better then losing morale
Since we started with more population as well it makes the most sense.

50.000 humans are living in the fleet. Civilians. The last of human kind.
And you just want to… sacrifice the lives of 8000 people.
Smh

@Hippolytus got anything to say? Progressing to the next phase in an hour if not

@Hippolytus As Dr. Gaius Baltar, you get to draw one skill card of your choice every time you draw a crisis card, so would you like a Politics, Leadership, Tactics, Piloting, Engineering, or Treachery card?

Take Treachery
:smiley:

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I’ll take a tactics card pls

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Have any objections to where TL is leaning on the crisis card? If not, I will approve it and move on.

Im not gonna bother piloting at all

I agree with trustworthy

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How do we send priestess to an airlock to kill them?

I havent played with airlock before

We don’t need to, you monster. I go on my own
REEEEEEEEEEEEEEEEEE

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You don’t need to. Publicly revealed cylons are locked into cylon areas.

You only need to airlock or execute a cylon to lock them out of the battlestar and pegasus if they’re not publicy revealed (like if you see a cylon loyalty card with your once-a-game classcard ability or something)

@Hippolytus

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There are nine different locations Priestess can move between. She can go to either side of each of the four main cylon locations (each side does different things), or she can go to the battlestar bridge on the cylon fleet board.

There is one true, non-sympath cylon this game. It may have already been given at game start, or it may be given to a sleeper agent when the secondary loyalty phase activates as per the conditions on the Kobol objective card.

There are several different possible powerful abilities that this cylon can unleash by self-revealing. The one present in this game will not be publicly known until the cylon has been executed, airlocked, or has self-revealed. The only way to negate the reveal ability entirely is to airlock or execute this cylon before they reveal. Of course, once a cylon self reveals, they can no longer interfere on the battlestar or pegasus, so it’s a risk/reward tradeoff.