(Misc) Blood on the Forums III: Moonlight Badness Signups (14/15) (Signups Closed)

and point 9 refers to the need to socially solve

not only was that post not serious, it’s not actually possible since i still always helplessly townread you @Arete

i think it should be obvious that a post is a meme when 5 of the 10 points are the exact same thing

  1. Is this mandatory?
  2. What does the Gambler gain from this? Confirmation of a role?

…how does this even work, and what if you enter a paradox?

What does the last part mean? The stuff between the brackets.


Well then, that was the characters. Time to see how the game works.

  1. Yes. You can choose yourself as the gambler if you want to ensure that you wont die.
  2. If the gambler lives, that person’s role is confirmed unless the gambler was malfunctioning that night.

unsure what you mean by paradox.
Usually what’s guessed is related to mechanical information present in the game (roles, etc.)

if that character is in the game, then there will be either 1 fewer or 1 more outsider than normal at the start of the game, at the choice of the host.

Yes, but you can select yourself

Yep – if someone has a suspicious claim, you can gamble on them as their claim to get significant information about what their role is

I am the Gossip and my statement is that Zone or Geyde is the Demon.

-> Zone or Geyde is the Demon: someone dies, barring malfunctions

-> neither Zone nor Geyde is the Demon: no one dies due to the statement

There is either one more or one fewer outsider than there would normally be (and conversely, one fewer or one more Townsfolk)

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Okay… the nominations part was slightly confusing, but I think I understand it.

or you can pull a Pro Gamer Move and gamble yourself as some other character in order to self-resolve

is it ever worth to do this to see whether or not you’re somehow malfunctioning

you can do it if you’re deep in the PoE as a villager and want to avoid wasting an execution

have you ever seen zombuul spend a kill to spk themself and win

no

also, like, ‘this game is almost certainly not a Zombuul game’ is frequently fairly obvious

  1. Oh. Nice.
  2. Humu… I see.

It only says “a public statement”; it doesn’t say anything about it being game related, so you can say “this statement is true” and it would still be “a public statement”, which is why I was confused why “a player” will die. Because “which player will die” is what I don’t understand.

The paradox I had in mind was: “This statement is false.”

What’s more is that -following your example-unless the Gossip malfunctions, it acts as a Cop if they state: “This player is Evil” and the player in the statement doesn’t die.

Ah, I see.

the Storyteller chooses (and the players don’t know which deaths came from the Gossip)

Considering that most self-afflicted deaths happen during Night Phase, you’d have to survive Day Phase first before you commit suicide.

Oh. …I guess that works like a Tinker then.


/in as Number 11

I finished reading everything, so now all I gotta do is be the one thing I dislike the most: a gamesolver.

If mech info is underpowered, then all I can think of is favoritism. It’d be a flipless, deathless “basically mountainous” game.

in this roleset specifically i strongly believe this is the most optimal way for town to play for the most part

it’s impossible to ignore mech absolutely entirely (and you shouldn’t, either), but reliance on them should be minimized as much as possible

Aye. With that in mind, I expect a lot of early deaths.