No, they win with good
They know who the demon and the other minions are, but they have to be very careful, because if the demon finds out that they’re the eevee, the Eevee loses.
Like i said, it’s like merlin from avalon
So… the purpose of this class is “find another town player, whisper him all info”
and if anyone publically is guessing the eevee, it’s obv that he is the demon, right?
No, another minion could guess the eevee or something to try to get a reaction
The arete could convert a town player into a lost wolf, so it’s risky
Also it becomes obvious if the eevee whispers multiple people that aren’t evil early on
It will be some sort of mechanical thing that helps the Universal.
If the universal is good (they likely would be):
- A townsfolk gets correct information or has their ability work when they were supposed to malfunction
- An outsider’s ability fails when it was supposed to activate and hurt them
or something like that
The reverse (something that helps evil) will happen if the Universal was converted by the Arete before their ability activates.
This class cannot malfunction in this script. This will override poison if they are selected by the Revenant at the start of the game.
The DatBird chooses what wish they want to make.
If the wish is granted, the Storyteller will publicly reveal that the DatBird wish was granted.
If the wish is granted, it will come with a price. The storyteller will say publicly some sort of clue that alludes but does not fully reveal the nature of this price. Like with the Universal, the price would be mechanical in nature. It could involve malfunction, death, or other mechanical things. I don’t think I can reveal what certain clues might mean because the point is for the exact price to not be fully revealed, but believe me ST’s will talk and make the clue accurate if this occurs.
It’s possible for the price to the wish to be more, equivalent, or less costly than the power of the wish that was made.
I likely won’t make the price noticably more costly than the wish unless evil is winning badly when it is made.
They keep their class and all of their old abilities. Their alignment just flips and they become a lost wolf.
After the day ends, I will have a 12 hour dusk phase that takes place in between the day and night. The Arbiter will submit their targets during that phase if an Arbiter exists.
Or I could just have them submit their targets in their classcard during the day . . .
That might be better
since the dusk phase would be used for literally nothing else
Anything that the Eevee could do to try to give others information that they have or act on their own information would be very risky.
Thank you
Correct, unless the voudon is exiled day 1.
Based on balance, I guess. In this game, we will probably nominate more players early on than later on.
The Storyteller may nominate any number and selection of players, so long as at least one of them is the opposite alignment of the bishop.
So basically if you want to stop this chaos then exile the bishop or voudon
Noooo I can’t exile Italy O_o
Is a nomination necessary to exile a traveler?
Someone must officially call for an exile for you to vote for exile, but it’s not a nomination.
Anyone can call for an exile, even dead players.
After someone has called for the exile of a traveler, if/when that traveler gets votes equal to or greater than half of the total players rounded up (total players, not alive players; also dead players can vote on these without using ghost votes), they are exiled and die instantly, instead of at the end of the day like residents are. Also, multiple travelers could be exiled per day if you wanted but only one resident may be executed each day.
The only thing is that katze is not exileable if he can make the storytellers laugh
No, you can call for the exile, just the attempt will fail if he made us laugh