Welcome to [Misc] Donner Dinner Party I
Who’s safe when there are cannibals hiding among you? That’s the question at the heart of this fast-paced game of social deduction in which cannibals and pioneers face off in a fight for survival. Set in the winter of 1846, players are members of the ill-fated Donner Party wagon train, stranded atop a mountain with no food. Who will avoid becoming tonight’s dinner and make it off the mountain alive? And who are the suspicious scoundrels hungry for human flesh?
Hosted by @KyoDaz
This setup follows simple forum rules.
Gameplay
Camp Dinner phases will be 24 hours long or until all players have contributed.
Voting Phases will be 48 hours long or until all players have voted.
All actions must be done in your rolecard.
Everyone is given a supply card at the beginning of the game.
The town alignment are the Pioneers.
The mafia alignment are the Cannibals.
The Cannibals are aware of each other however will never have a private chat.
Flavor claiming is strictly prohibited. This includes fake flavor claiming.
Claming your Camp Dinner Cards during the Camp Dinner Phase is not allowed. This includes any form of softing.
Everyone is given a supply card at the beginning of the game. Their usage is public and are revealed if you are eaten. No players will have the same supply cards.
The camp leader rotates down the player list. The first camp leader is random.
In the event of a tied vote, the next camp leader will decide who is eaten in the tie.
Any breaking of the rules will result in very, very bad consequences for the player.
The Pioneers win at the end of the 6th round (4-6 players) or 7th round (7-10 players).
The Cannibals win once their numbers are equal to the numbers of the Pioneers.
Camp Dinner Phase
Players may talk during the Camp Dinner phase. All players will be given three camp dinner cards and may provide one to camp dinner. It will not be revealed who contributed what but all contributions will be public at the end of the Camp Dinner phase.
Rather than contribute one of three cards, the camp leader is dealt a random card and is allowed to select a player to see their contribution before it is contributed to camp dinner. The camp leader’s target is publically announced however the contribution is not. The camp leader does not know the card they are contributing.
If the camp dinner’s contribution is equal to the amount of players alive then the voting phase will be skipped straight to the Camp Dinner phase once more. Lasts 24 hours.
Voting Phase
Players may talk during the voting phase. Votes will be revealed at the end of the voting phase and who voted. All votes must be done privately inside of your rolecard. Lasts 48 hours.
Rolelist
Four Players
Pioneer
Pioneer
Pioneer
Cannibal
Five to Seven Players
Cannibal
Cannibal
Remaining players are Pioneers.
Eight to Ten Players
Cannibal
Cannibal
Cannibal
Remaining players are Pioneers.
Role Cards
Supply Cards
Bible
Supply Card
You are the camp leader for the next round.
May be played at the end of the voting phase.
Binoculars
Supply Card
You may check the camp leader’s contribution. You cannot check your own.
May be played at the end of the voting phase.
Hatchet
Supply Card
In addition to yourself, the camp leader is also eaten.
May be played after you have been voted to be eaten.
Rifle
Supply Card
In addition to yourself, another player of your choice is eaten.
May be played after you have been voted to be eaten.
Cross
Supply Card
No-one may vote to eat you this round.
May be played during the first 24 hours of the voting phase.
Double Vote
Supply Card
You may vote twice during this round.
May be played during the first 24 hours of the voting phase.
Snowshoes
Supply Card
You may contribute two cards to Camp Dinner. The camp leader can only inspect one. The card the camp leader inspects is randomised.
May be played during the Camp Dinner phase.
Compass
Supply Card
You are given one extra Camp Dinner Card before contributing.
May be played during the Camp Dinner phase.
Knife
Supply Card
You are given two extra Camp Dinner Cards before contributing.
May be played during the Camp Dinner phase.
Hook
Supply Card
You can gain any supply card that has been used. You may use it during the start of the next round.
May be played at any time.
Camp Dinner Cards
Fish
Camp Dinner Card
Contributes one food to camp dinner.
Squirrels
Camp Dinner Card
Contributes two food to camp dinner.
Empty Hands
Camp Dinner Card
Contributes nothing to camp dinner.
Poison
Camp Dinner Card
Causes all fish and squirrels contributed towards camp dinner to contribute nothing.
Medicine
Camp Dinner Card
Causes all poison contributed towards camp dinner to be nullified.
There are…
5 Poison
5 Squirrels
10 Medicine
10 Empty Hands
10 Fish
To Join
To join, please ‘/I’m hungry’.
Players:
- Magnus
- Isaac_Gonzalez
- H_Hja
Backups:
Spectators:
- Jgoes
- Marshal