Ye, basically was wondering what Wind was saying.
Because I’ve never played this before or even heard of it.
I just make snap decisions
I was the first person between both threads to submit lol
Ye, basically was wondering what Wind was saying.
Because I’ve never played this before or even heard of it.
I just make snap decisions
I was the first person between both threads to submit lol
I’m kind of yoloing my actions a bit just to see how things go. I guess I’ll be a bit more strategic later on lol. I’ve never heard of this game prior to signing up for it, either, but the description looked fun
Each time an agent enters this room, they are Delayed .
what happened to gorta/PKR
Think she’s still processing their actions
oh ok that makes sense
DF [3]
TECH LOCK [3]
When this tech lock is destroyed, all agents in this room immediately retreat 2 rooms, if possible.
INTERFACE
Return your agent card to the healthy side.
Proximity: 08/99
Alarm: 0/8
Room # | Room Name | DF Tokens | Contents | Players |
---|---|---|---|---|
S | ? | ? | ? | |
2.6 | ? | ? | ? | |
2.5 | ? | ? | ? | |
2.4 | ? | ? | ? | |
2.3 | ? | ? | ? | |
2.2 | ? | ? | ? | |
2.1 | ? | ? | ? | |
1.6 | ? | ? | ? | |
1.5 | ? | ? | ? | |
1.4 | ? | ? | ? | |
1.3 | Biomedical Lab | [3] | [3] | Gorta, PKR |
1.2 | HazMat Depot | [6] | Sludge | WWA, Eli |
1.1 | Infirmary | [2] | [4] |
Gorta. You had better not destroy the tech lock, I s2g.
Just got yourself some tokens.
how do I do that?
You don’t.
You do /download
in my role pm?
Yes
Collect DF tokens from adjacent rooms as if you had played your “Download” or “Extract” cards in each of them.
Discard “Signal Boost” at the end of the round.