At the same time the MM is night immune and Cult relies more on conversions.
Mastermind dying N4
Rip unaeen
Why leech into my sfol idea
Riot?
This one actually isnāt for SFoL.
This is a ToL suggestion. I even specifically mentioned it to boslof earlier.
I know, I know
Anyway,
21 will be ending soon
sooooo, may you make it a more player game?
16 is NOT enough
Boslof said they wouldnāt make a game mode anytime soon.
But I really want this implemented at some point.
Iām not expecting this to happen soon or anything. But it might happen later down the line.
Implement Xed instead
aka unbalanced piece of shit
Mastermindās passive, into the shadows, should be altered to account for more players until like day 6.
Iād also suggest raising the limit of repeated classes to either 3 or 4, too. Having 14~17 non-Prince BD classes will make class duplicates too common and itāll be tricky to fakeclaim as a starting Evil.
Out of curiosity, what will happen if Unseen ends up converting a Paladin?
40% Good
20% Unseen
20% Cult
20% Neutral
ew is that noot king
/s
Starting neut king was removed. There is no reason to bring him back here.
Good idea. It might not be needed if we go with 20 players but with 25 it makes sense.
I didnāt really think about that. Traditionally people have referred to a converted paladin as a Templar but I havenāt considered what his abilityās would do. Iāll work on that in a sec.
How about this?:
Templar
Unseen Investigative
Day Ability: Progression - Learn how meny members of each faction there are. (2 uses)
Night Ability 1: Preach - Learn target playerās class if they are not blue dragon. (Unlimited)
Night Ability 2: Holy Sword - Prevent the cult from visiting the unseen and kill any cultists that try. (1 use)
Typo!
REEEE
I swear spellcheck corrects it to that for some reason.
Ok thatās just unfunny jokeā¦