The Emissary
Neutral investigative
Passive: Mole
Can hear the prince and his prisoner speak at night, seeing their names as “prince” and “prisoner”
Day ability: Espionage
(infinite uses) Learn the name of the next player to use a day ability, ignoring the prince’s imprison
Day ability: Insane whispers
(infinite uses) Your next whisper will be sent anonymously. No one else will be informed that the player is being whispered to, and the target will see “The Emissary” as the name of the whisperer.
Night ability: Stake out
(infinite uses, 1-day cool-down) Determine your target’s faction and class type.
Night ability: Cloak and dagger
(2 uses) Your target will start to bleed.
goal: survive
Name is WIP.
The idea of this class is that they can take sides without revealing their identity by using insane whispers. They have excellent investigative capabilities, which can be used to reveal the unseen/cult to the BD or to side with he evils and feed them information in exchange for not dying. Lastly, they can extort the prince or an evil class anonymously, threatening to either reveal their identity or kill them.
Lore (basic outline)
from a near by kingdom, the emissary seeks to end the political instability in adiart quick enough so they can finally start negotiating some territorial rearrangement of near by nations.