Here is my most recent attempt at a CW rework, this time with an elemental theme. Fire ward is the new main ability, whose purpose is to make it easier to find scum if they attempt to visit his target.
Night ability 1: Ice Ward
Select a player. Only Support, Investigative, and Killer roles will be able to visit them. (Cult leader can visit the player if they are trying to eradicate but not if they are trying to convert). Unlimited uses.
Night ability 2: Mirror Spell - Select a player. They will use their night ability with themselves along with whoever they target. They will not be notified. 3 uses. (So if your target heals someone else they will heal themselves as well, if they attack someone else they will attack themselves, etc. Doesn’t give the player any kind of feedback, so investigators will not get double results, etc.)