Trickster
The Trickster, Unseen, Social
Converted from the fool
Passive 1: Prankster Fellow: if you get lynched then king will lose their force vote if they are good/neut because you stole it
Passive 2: Tricky Trickery: you are occupation/target change immune but you will not appear to be that to the occupier/target changer.
Day Ability 1: Trollbox: same
Night Ability 1: Frame: frame a player
Night Ability 2: Disguise: disguise as a player making you’re results exactly the same to his, unlimited uses
Nemesis
The Nemesis (name suggested by firekitten), Unseen, Social
converts from scorned
Passive 1: Vengeful: You will gain 2 uses of frame and 1 extra use of me only if one your of targets is lynched
Passive 2: Enraged: immune to occupation/target change but will not appear to be that to the occupier/target changer.
Day Ability 1: Trollbox: same as scorned’s troll box
Day Ability 2: Me Only: use this ability to become immune to death for the night, 1 use
Frame: frame a player 2 use.
Apothecary
Apothecary (name suggested by cbman), Unseen, Support
converts from the alchemist
Passive 1: Coagulate: same as alchemist’s one
Day Ability 1: Amethyst Potion: poison a player with nightshade it will take 1 day longer to kill you’re target, 2 use
Night Ability 1: Ruby Potion: heal all the unseen at night unlimited uses
Night Ability 2: Volatile Tincture: make all whispers to and from this player public for the day, can not be used on King. 2 uses. (cbman’s suggestion, I did not make it)
feedback/suggestions would be appreciated
Edit: forgot to put this in but neut classes that already won can’t be converted or elected to be king