So the game starts two days from now?
dang return after a year and two thirds
welcome from the very distant past
I played one SFoL game about the Brotherhood.
And that was it
Wow
Yeah
Right, since the game filled and we’re less than two days from the start date then I’ll begin rolling. The game will only begin at the start date but you’ll have access to your role cards and scum chat before then.
Neighbourhoods will only come when the game begins.
@Geyde @Solic @eevee @PoisonedSquid
Please lock this thread until April 15th 20:00 EST
Once the thread opens, do not talk until I announce the daystart.
Anyone wanting to be a backup PM me.
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This topic was automatically opened after 46 hours.
Chapter I - Verse I: The Beginning
The sun shines over the horizon signaling that the first day of battle has begun. The first day will work on a EoD plurality based lynch. The day will end on April 17th at 8 PM EST.
A few caveats before beginning.
- Flavor have some relevance to the game as some players have a specific bonus against certain character types, so flavor-claiming may work against you.
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- Day kills, revealing as an Innocent Child, or gladiating will result in your character type being revealed.
- Flavors do not have anything related to alignments.
- There is dead interaction in this game.
- There are no third parties in this game.
- There may or may not be lost wolves in this game.
- ITAs will begin being usable from the second day onwards.
- For Hacking:
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- Hacking is based on the Margin of Error. The closer you are towards your target’s Security Value, the more effective the hack is.
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- Security values loop, so 49 and 1 are technically the same Margin of Error if your security value is 50.
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- You can only hack once a day starting from the second day onwards.
- For Shades:
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- You will receive a flat bonus to ITA attack and ITA defense per dead player.
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- These bonuses work additively before multiplying, so if you have a bonus +5% to your ITA hit rate and then use an ability to increase it by 50%, then you will have a total of +7.5% of bonus ITA hit rate.
- For Intoners:
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- Intoner/Disciple pairings may be V/V, W/W, or V/W, so your alignment has no bearing on your partner’s alignment.
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- To use the Intoner Mode your Disciple needs to use their Grant Power ability in the previous night, this will allow you to use the Intoner Mode in the next day at the cost of revealing you as an Intoner.
Vote Counter
Accused | Voters | Count |
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None | Margaret, GamerPoke, Boss110, H_Hjasik, DatBird, Braixen, Geyde, Icibalus, Isaac_Gonzales, Solic, NinjaPenguin, EzrealOfLaw, SweetyCake, Meteoro, ZoneQ11, MathBlade, Magnus, BlueStorm, WazzaAzza, Astand, BazingaBoy, Cupcakeaj2, Luxy, TeenierTub, Hippolytus, Mercenary, Kape, Maxwell, Fireslol | 29 |
/vote Mercenary
yay first post
Hi merc
Hi Celeste
How are you
Kind of sad because I mined for 1h in a row for nothing
Rip
Can we like do something here to make the ones who come after us believe that there is some great shit happening
Sure
Hmmm
Pick a player